SnowMan. o Draw a snowman o Use this code to draw a circle void drawCircle(GL2 gl,float xPos,float yPos, float n, float ry) gl.glBegin(gl.GL_POLYGON); for(theta-0;theta<=(2*PI);theta+=2*PI/1000) x=xPos+rx*Math.cos(theta); y=yPos+ry*Math.sin(theta); glgiVertex2d(x,y): gl.glEnd():

EBK JAVA PROGRAMMING
9th Edition
ISBN:9781337671385
Author:FARRELL
Publisher:FARRELL
Chapter9: Advanced Array Concepts
Section: Chapter Questions
Problem 4GZ
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pleas help me
to draw a snowman using openGl source code
SnowMan.
o Draw a snowman
o Use this code to draw a circle
vold drawCircle(GL2 gl,float xPos,float yPos,
float rx, float ry)
gl.glBegin(gl.GL POLYGON);
for(theta-0;theta<=(2°PI);theta+=2*PI/1000)
x=xPos+rx*Math.cos(theta);
y=yPos+ry*Math.sin(theta);
gl.glVertex2d(x,y);
gl.glEnd():
Transcribed Image Text:SnowMan. o Draw a snowman o Use this code to draw a circle vold drawCircle(GL2 gl,float xPos,float yPos, float rx, float ry) gl.glBegin(gl.GL POLYGON); for(theta-0;theta<=(2°PI);theta+=2*PI/1000) x=xPos+rx*Math.cos(theta); y=yPos+ry*Math.sin(theta); gl.glVertex2d(x,y); gl.glEnd():
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