Amblyopia

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    near best corrected visual acuity of N6 @ 30-40 cm, adequate sensory fusion with worth four dot test for distance as well as for near, Random Dot stereo acuity of 500 arc seconds or more. All the patients who had a history of monocular or binocular amblyopia, manifest

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    Ocular Dominance

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    previously published articles. These articles will provide insight into understanding the effects that ophthalmologic diseases have on ocular dominance columns. The ophthalmologic diseases that will be discussed include different presentations of amblyopia, or monocular vision. More specifically, these include astigmatism, strabismus and cataracts. Body Paragraph 1 - Ophthalmologic Diseases and ODC

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    Mass shootings, youth violence, and anti-social behaviors have caused society to point their finger at video games. Video game reformists claim that video game violence causes aggressive behavior which result in violent acts. The best way to approach society’s claim is with Albert Bandura’s cognitive-behavioral “Modeling” approach. This research shows that although video game violence may condone aggressive behavior, it is not the only factor triggering individuals to act aggressively or perform

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    Nature Versus Nurture

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    these traits is based on our understanding and misunderstandings of the development of these traits. For example, identical twins Lily and Gillian have nearly the same physical characteristics such as, “they both have small holes in their teeth and amblyopia, or lazy eye, in one eye. Even as toddlers, they both showed the same aggressive streak”. During the early stages of life nurture has a minor effect on the individual’s characteristics, as they have not experienced enough to change from their hereditary

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    VEP: Clinical Analysis

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    CLINICAL APPLICATION OF VEP: Clinically, VEPs are deemed highly useful as it allows an easy detection with objective and reproducible tests and is comparatively cheaper than MRI tests (Leslie et al 2002). FRAGILE X-SYNDROME: Farzin et al (2008) examined low-level cortical visual processing in infants diagnosed with FXS in order to explore the developmental origin of this putative deficit and found that infants with FXS display significantly higher detection thresholds only for the second-order.

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    Autism: A Case Study

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    1) Autism Autism (ADS) is a developmental disability that affects both verbal as well as nonverbal communication and social skills. It is not certain what causes Autism, although it is believed that it is genetics. It is believed because there have been a numbers of genes identified to associate with the disorder, with includes several regulations in the regions of the brain as well as abnormal levels of serotonin in the brain. Suggesting that Autism could result from a disruption of brain development

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    improved attention in executive functions such as sustained attention block, impulsivity block, dual tasking, and task switching. To take a step further, video games can be applied to real life for medical purposes to help correct vision for those with amblyopia, train visual attention for dyslexic children, and educate children about illnesses. On the contrary, Chassiakos et al. (2016)

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    Introduction As an early childhood educator, there are problems and issues that will come into the classroom. One issue that may play in our classroom is having student(s) of different diversities. Diversities can include language, exceptionalities, SES (Socioeconomic status), race/ culture/ religion and personal profile. This paper will focus on three different diversities that teachers may face in their classrooms. These diversities include dyslexia, blindness, and ESL (English as a second language)

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    Think back to a time in your life, when you were in an early childhood setting. Imagine you were blind and the teacher didn’t accommodate to your needs. How would you feel? Would you be able to complete school assignments and projects? Probably not, if the teacher didn’t provide any accommodations or help. Early childhood educators as well as other educators need to keep in mind that students with different diversities will likely be in the classroom. In one classroom, there could be three different

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    Video games have been around for awhile now. It is a thing that people enjoy doing in their spare time, like checking Facebook or watching a movie. Slowly evolving from being played in an arcade, to being able to be played on small handheld devices, such as a cell phone or a portable gaming system. But as these games evolved, so has some of the thoughts and feelings towards video games. It is thought by some that video games lead to a child or teen becoming a violent person. Some even believe that

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