GLaDOS

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    Glados Analysis

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    and expression at will just like humans. Wheatley and GLaDOS each display their own personalities through their interactions with Chell, despite her unwillingness to speak. How they react throughout the course of Portal and Portal 2 sets their likeness and differences aside. Similarly to all other robots in the facility, these AIs (artificial intelligences) are assigned as personality cores with their individual, unique behaviors. Both GLaDOS and Wheatley share a mild to ravaging distaste towards

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    The most difficult thing to tell anyone about me is my identity, not that there’s much there. It’s the fact that I’m a privileged white male; I have no history. The only thing about me is that I’m different than everyone else. But isn’t everybody? Many people say they’re a cat in a dog world, a fish swimming among sharks. But the reality is that yes, you are different, but everybody else is too. You are unique; everybody is. Most would say I’m idiosyncratic, a stupidly complicated synonym for weird

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    Portal 2 Analysis

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    defeated GLaDOS in the first portal game. Wheatly has a desire to flee the crumbling facility. He and Chell start off on their quest to escape Aperture Science. The two split ways and chell runs two test then reunites with wheatly for a short time then falls down a hole in which you find the portal gun and run a few more tests before once again reuniting with wheatly. From there chell and wheatly make there way thought GlaDOS's chamber and to the braker room were they accidental wake GLaDOS up. GLaDOS

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    Portal is a video game story, as opposed to just a story within a game. Portal only ever could be a video game, rather than be able to be turned into or created from a book or movie. The dialogue itself also sets Portal apart from many other games. Glados’ dry and sarcastic lines are actually rather funny, and after playing the game for a second time, her lines and her character progression make a lot more

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    Import Jav Export Java

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    import java.io.Serializable; import java.net.InetAddress; import java.net.UnknownHostException; import java.rmi.NotBoundException; import java.rmi.RemoteException; import java.rmi.registry.LocateRegistry; import java.rmi.registry.Registry; import java.rmi.server.UnicastRemoteObject; import java.util.HashMap; import java.util.Map; import java.util.Random; import java.rmi.ServerException; //boolean record_12,record_13,record_21,record_23,record_31,record_32 = false; class Marker implements Serializable

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    Room 101: Philosophers

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    challenged to make it through different and difficult levels to recieve “cake” at the end. We are given different obstacles, and we have to create portals to get closer and closer to our goal. During one of the levels we are given a companion cube by GlaDOS, which is a voice giving us directions and how to move forward, and we are told to keep the companion cube with us at all times. If the cube gets destroyed, we have to restart from the beginning of that level. When you reach the end of the level with

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    Don Dohler's 1982 Film

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    video game adaptation, Half-Life, is still under development and has not been abandoned. Half-Life is based on the critically acclaimed Valve’s video games Half-Life and Portal, which is about the protagonist Chell is forced by a homicidal computer, GLaDOS to run through increasingly absurd and deadly

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    Abstract - Visual media such as video games have developed so much over the last twenty years. Games have become a popular media with all types of people throughout the world. This media affects many different people of all ages, religions, ethnic backgrounds, sexual orientation and especially gender. Gender bias is a huge issue within the games media. Issues such as stereotypes, objectification, overly sexualised characters mostly female and poor representation of female characters for example

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    The new film Ex Machina has been pushing individuals' catches. It includes an apparently defenseless robot named Ava, who's as excellent as she is strange. Be that as it may, Ava's simply the most recent in a long queue of counterfeit enchantresses, lady friends and moms. Why are such a significant number of reasoning machines female? The main female robot, ostensibly, was the enchantress Maria in the 1927 film Metropolis — who likewise happens to be one of the principal portrayals of robots, full

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    The latest entry on our list sees you and a lover knock the snot out of sentient robots. No, we 're not talking regarding Halo 5! look at data at range twelve. Sometimes, solo play simply is not all that fun, and there ar times we tend to merely need human company to make goofy recollections, or to induce past tough puzzles and difficult bosses, in our games. That 's wherever co-op games come back in: you 'll be able to gather up a couple of friends and trek through a forest along in search of

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