Super Mario Bros.

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  • Video Game Reflection Paper

    864 Words  | 4 Pages

    other things like that. I was getting antsy though, so we went inside after only 45 minutes. We got inside and then I saw it, the white Wii sitting on the entertainment center next to the TV. “What games do you have?” I asked. “The only game I have is Mario Kart,” he replied, so that is what we played. Since I had never played it before I was terrible. Three games in a row, I got 12th out of 12. After, about an hour of playing I started to notice that I was passing the computers (other racers) and getting

  • Translation Vs. Localization : Is It A Synonym For Translation?

    873 Words  | 4 Pages

    This brings me to my real question: what is localization? Is it a synonym for translation? Is it something more? Or is it something else entirely? A simple Google search of “translation vs. localization” reveals a variety of responses, but most of them focus on the distinction between literal and dynamic equivalence translations, broadly assigning “translation” to the former, and “localization” the latter. A statement by a translation company claims, “Translation is the word-for-word rendering of

  • Research Paper On Nintendo

    1847 Words  | 8 Pages

    The Mario series will always be Nintendo’s golden boy, as the series has been a major hit with consumers for decades now. The Mario series is always being reinvented to make more popular hits. Mario Bros was the first game to introduce Mario and Luigi, but the first game to make Mario a household name was Super Mario Bros (1985) for the Nintendo Entertainment System. Two sequels spawned on the NES, then the Super Nintendo Entertainment System released the widely favorite Super Mario World (INSERT

  • Red Dead Redemption Research Paper

    825 Words  | 4 Pages

    Just as some people may prefer different artistic styles and techniques, video games can provide something for everyone - no matter what your preference may be. If cartoonistic drawings make you smile, there are games like Pac Man, Mario Bros, Animal Crossing to suit your taste. If cubism is more to your liking, try on Tetris, 1010, or Minecraft. If you truly enjoy realistic art, you may marvel at the scenery of Skyrim. If you think surrealism is superb, check out The Stanley Parable

  • Video games in Hollywood

    1045 Words  | 4 Pages

    Super Mario Bros, Doom, BloodRayne, and Mortal Kombat. These are all great, classic, or memorable video games in their own right, but their silver screen counterparts? Not so much. Why though? Why is it that video games can not translate into the same box office success that has been experienced by comic books and novels since the early 2000s? I have identified four crucial reasons why video games will never see the same commercial success as other mediums have: video games are not respected as an

  • Persuasive Speech On Video Games

    884 Words  | 4 Pages

    in schools or higher institutions can help build teamwork, foster decisions, critical and strategic skills useful in schools, work and life. Who remembers Super Mario brothers? Well, According to Guinness Record, Super Mario Bros is Nintendo’s best-selling game. My experience with video games growing up is that I remember playing Super Mario and Tetris with my cousins. Every time I played, I felt an adrenaline rush due to the excitement, so, I became competitive, and was always looking for a challenge

  • Persuasive Speech On Video Games

    966 Words  | 4 Pages

    or higher institutions can help build teamwork, foster decisions, critical and strategic skills useful in schools, work and life. Credibility: Who remembers Super Mario brothers? According to Guinness Record, Super Mario Bros is Nintendo’s best-selling game. My experience with video games growing up is that I remember playing Super Mario and Tetris with my cousins. Every time I played, I felt an adrenaline rush due to the excitement, so, I became competitive, and was always looking for a challenge

  • Gender Stereotypes On Children

    1735 Words  | 7 Pages

    Gender stereotypes affect children substantially. From the baby boy in blue with trucks and action figures to the baby girl in pink with dolls and princesses, these roles and generalizations affect children’s personalities while they are still developing. Those guiltiest of stereotyping in children’s media are Disney, Nintendo and other video-game companies, and reality television. These influences are expansive, and they reach past elementary-age kids to teenagers. Stereotypes negatively impact

  • The History Of Video Games

    1922 Words  | 8 Pages

    call them eras. Each era is very important because they shaped the videogames we know and love today. The Beginning Era So, what was the very first videogame ever created? Do you think you know? Most people guess Pong, The Atari, Nintendo’s Super Mario Bros., Pac-Man, but all of them are wrong. Can you guess the Father

  • Persuasive Essay On Video Games

    999 Words  | 4 Pages

    Video games are enjoyed by many around the globe because of the wide variety of genres available on the market today. These genres range from single-player role-playing games to multiplayer first-person shooters. So, it begs the question "Why do people seem to enjoy slandering this industry and blame them for hatred, crime, and anti-social behaviour? The type of people that slander video games constantly criticise this industry but have they taken the time to actually consider the benefits of playing

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