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    Speech On Video Games

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    Since the first video games were developed in the 1950 – the gaming industry haven’t looked back since. Throughout the century video games has gone through a huge development where the entire planet spend more than 3 billion hours a week playing video games. In the speech “Online Harassment and Cyber Mobs” Anita Sarkeesian, who is a female gamer, talks about the stereotypes of gaming. The type of people who don’t think women should be a part of the gamer world. A world, which is dominated by men

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    Sports Video Games Teens Playing Sports Video Games than Playing Actually Sports My friend Terry was really into play NCAA Football 2011, and Madden 08 during the time that we was in our freshmen year in high school. Terry would play sport video games for hours and forget to do his homework, help his mom babysit, or take out the trash. His favorite team to play with on NCAA Football was The Florida Gators, or The Alabama Crimson Tide, but for NFL Madden he would always play with The New Orleans

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    The Game Of Video Games

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    Video games have been around since 1972, and since then have increased in quality immensely. Game consoles have gone from 4-bit to 128-bit, which is a huge increase in processing power. In this paper, I will cover all consoles from the 1970’s to present day. Before I get into any home consoles, I am going to cover the history of arcade games. The first known coin-operated arcade game was called “Galaxy Game”, an arcade version of the “Spacewar” computer game. Although the “Galaxy Game” was fairly

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    An Atmosphere Unknown This is the future of the video game industry. Imagine looking through the eyes of your favorite video game character but in reality, you are actual sitting on the couch. Look to the left and you see R2-D2 trying to communicate to you. To the right, you have rebel fighters shooting at storm troopers that are attacking your home planet. Virtual reality lets you do all of this from the comfort of your home. However, Augmented reality lets you do this as well, but it is less virtual

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    Video Game And The Game

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    first commercially targeted video game was released in America as an arcade machine called ‘Computer Space’ in which the aim of the game was to fly through 2D space avoiding UFO’s firing upon you and destroying them. The game sold poorly and was notoriously difficult to grasp as it was only played on university campuses. This however inspired other programmers to make more games and the following year Atari released ‘PONG’ as an upright arcade machine, the aim of the games is to score points in a

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    Computer and Video Games: Friends Needed Video games have existed for much longer than many young people are aware. For example, an individual would need to be over the age of 50 to remember the first time arcade games were available for play in a bowling alley or inside the entertainment building of a miniature golf course. Similarly, an age requirement of 40 would be required for a person to remember the first release of the Atari, which was usually seen at a friend’s home, or to remember the

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    Abstract The issue of video game violence seems to be a hot topic right now after several shootings have occurred and made a connection to the shooters being video gamers. In looking at past research it is apparent that there seems to large amounts of research that contradict one work to another. Although I would have been interested in conducting a poll of the publics opinion regarding the use of violent video games and their connection to mass shootings I was not able to conduct the research

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    2013 Video Game Violence The evolution of video games has taken a drastic change since the 1970’s when video games were first introduced. Since then every decade video games have become more violent in nature with strong language and realistic to suit society today. Craig Anderson states that with more violence in video games they would sell better than games with less violence (Anderson, Gentile, and Beckley pg.5). Violent video games really became popular when the first person shooter games were

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    Video Game Violence Blood and gore, intense violence, strong sexual content, use of drugs. These are just a few of the phrases that the Entertainment Software Rating Board (ESRB) uses to describe the content of several games. The future of entertainment revolves around technology. Along with the evolvement of technology, video games are also changing. More ways of playing violent video games are created each year, but most of us have this question in mind; do violent video games influence people

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    Do video games contribute to video game violence? I will discuss why video games do not contribute to youth violence, what types of warnings are given by video game companies, and what flaws exist in studies that suggest a correlation between violence and gaming. As the sales of video games have risen in recent years, some groups claim that violence in these games has caused violent behaviors among young players. However, this argument bears little factual evidence supporting such a connection

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