t and function printarea() and a virtual function cal_area(). Create two sub classes Rectangle and Sqaure. In main() create 2 pointers of Shapes and assign Rectangle and Square to it. Call printarea function with the pointers.
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Create parent class Shapes with protected parameters width and height and function printarea() and a virtual function cal_area(). Create two sub classes Rectangle and Sqaure. In main() create 2 pointers of Shapes and assign Rectangle and Square to it. Call printarea function with the pointers.
Note: use OOP C++
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- Create parent class Shapes with protected parameters width and height and function printarea() and a virtual function cal_area(). Create two sub classes Rectangle and Sqaure. In main() create 2 pointers of Shapes and assign Rectangle and Square to it. Call printarea function with the pointers. Implement using abstract class. Note: use OOP and C++Create parent class Shapes with protected parameters width and height and function printarea() and a virtual function cal_area(). Create two sub classes Rectangle and Sqaure. In main() create 2 pointers of Shapes and assign Rectangle and Square to it. Call printarea function with the pointers. Note: Use C++ language with well explaination. After performing this program. Implement this program using an abstract class.Computer Science Create an inheritance hierarchy of Rodent: Mouse, Gerbil, Hamster, etc. In the base class, provide methods that are common to all Rodents, and redefine these in the derived classes to perform different behaviors depending on the specific type of Rodent. Create an array of pointers to Rodent, fill it with different specific types of Rodents, and call your base-class methods to see what happens. Write a small program to show the difference between calling a virtual function inside a normal member function and calling a virtual function inside a constructor. The program should prove that the two calls produce different results.
- C++ Shape is an abstract class with a pure virtual function: Area(). (2) Circle is inherited from Shape, with a data member Radius, and a member function Area() to get the area of a circle. (3) Triangle is inherited from Shape, with two data members Bottom-length and Height, and a member function Area() to get the area of a triangle. Please complete the definition of Shape, Circle and Triangle, and define other necessary functions, to let a user can use Shape, Circle and Triangle as follows: void main( ) { Shape* p = new Circle(2); cout << "The area of the circle is: " << PrintArea(*p) << endl; Triangle triangle (3,4); cout << "The area of the triangle is: " << PrintArea(triangle) << endl; delete p; } The outputs: The area of the circle is: 12.56 The area of the triangle is: 6 //Your codes with necessary explanations: My code:…What is Pure Virtual Functions?By using Pure Virtual Functions, create a simple “shape” hierarchy: a base class called Shape and derived classes called Circle, Square, and Triangle. In the base class, make a virtual function called draw( ), and override this in the derived classes. Make a pointer of Shape and objects of derived class and call draw( ) through the base-class pointers, to verify the behavior of the virtual function.Computer Science Write the definition of the class template ArrayListType, and the derived class unordered ArrayListType. Provide implementations for the non abstract functions in the base template class, and implementations of the template functions in the derived template class. Write a test program to test the functions in the derived template class. Instantiate objects of type derived class in your test program using template parameters of type float, int.
- Solve the problem in C++ (Extend MyPoint) In Programming Exercise 9.4, the MyPoint class was created to model a point in a two-dimensional plane. The MyPoint class has the properties x and y that represent x- and y-coordinates, two getter functions for x and y, and the function for returning the distance between two points. Create a class named ThreeDPoint to model a point in a three-dimensional space. Let ThreeDPoint be derived from MyPoint with the following additional features: - A data field named z that represents the z-coordinate.- A no-arg constructor that constructs a point with coordinates (0, 0, 0).- A constructor that constructs a point with three specified coordinates.- A constant getter function that returns the z value.- A constant distance(const MyPoint&) function to return the distance between this point and the other point in the three-dimensional space. Draw the UML diagram for the classes involved. Implement the classes. Write a test program that creates two…Given the Class Definition for ClockType discussed extensively in class, write what would have to be added to the IMPLEMENTATION FILE for the Class ClockType to overload the “= =”, i.e., the comparison “equal-equal sign,” here: That is, write the FULL FUNCTION DEFINITION for THE FUNCTION associated with Class ClockType to overload the “= =” remembering the private members are: b) int hr; // that contains the hours int min; // that contains the minutes int sec; // that contains the secondsBy using pure virtual functions, create a simple “shape” hierarchy in C++: a base class called Shape and derived classes called Circle, Square, and Triangle. In the base class, make a virtual function called draw( ), and override this in the derived classes. Make a pointer of Shape and objects of derived class and call draw( ) through the base-class pointers, to verify the behavior of the virtual function.
- Learning from the "Pointers-Inheritance and Dynamic Polymorphism" and "Pointers and Dynamic Memory - new - delete" example code in the files above, create three classes that exhibit dynamic polymorphism using the functions area(), circumference(), and draw(): Polygon Class Superclass Variables: double width double height Polymorphic Member Functions: area() circumference() draw() Rectangle Class Subclass of Polygon Variables: int size = 5 double* history_width_ptr double* history_height_ptr Constructor/Destructor Constructor creates space in free memory for two arrays that can store previous values of width and height: history_width_ptr = new double[size] // allocate new memory to previous width values history_height_ptr = new double[size] // allocate new memory to previous height values Destructor delete[] history_width_ptr delete[] history_height_ptr Regular Member Functions: set_values() Sets values for height and width based upon user input Then stores…Write a class basicMaths and use constructor to pass a number. Create a function FindNumber takes one number as a parameter and Ñnds if it is positive or negatieve number. Create another class intermediateMaths with same functions and redeÑne the FindNumber functionality by Ñnding the number as even or odd number. Create another class advanceMaths with same functions and redeÑne the FindNumber functionality by Ñnd the number as prime number or composite number. Consider the following example code for the logic of prime number:Write a program to make a class of English Distance with data members feet and inches, and member function getdata(), showdata(), adddata() and operator+() to get data for two distances, to display data for two distances, to add the data of two distances and to operator overload function to overload the data of class’ object.