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Write a Socket-based Java server
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- Write a client-server java application in which two clients can send a Morse-code message to each other through a multithreaded server application. The client application should allow the user to type English-language when the user sends the message, the client application encoded the text into Morse-code and sends the coded message through the server to the client. use one blank between each Morse-code letter and three blanks between each Morse-coded word. Note: At the server side, use Map<String, Character> for the mapping between the Morse code and its corresponding normal character in javaWrite a Java application for a server that listens to a client. The server should run on port 8250. Once the server is running it should output “Server is starting….”, then it should wait to receive a message from the client. Once it receives the message, it should close the socket. Create a client that sends a message to the server through port 8250. The message that should be sent tothe server should be the sum of two numbers. Once it sends the message, it should close the socket. output: run: Server is starting... Message received from client: 4+3=7Write a Java application for a server that listens to a client. The server should run on port 8250. Once the server is running it should output “Server is starting….”, then it should wait to receive a message from the client. Once it receives the message, it should close the socket. Create a client that sends a message to the server through port 8250. The message that should be sent tothe server should be the sum of two numbers. Once it sends the message, it should close the socket. Figure 2(attached) shows messages from the server:
- Write a Java application for a server that listens to a client. The server should run on port 8250. Once the server is running it should output “Server is starting….”, then it should wait to receive a message from the client. Once it receives the message, it should close the socket. Create a client that sends a message to the server through port 8250. The message that should be sent to the server should be the sum of two numbers. Once it sends the message, it should close the socket. Figure 2 shows messages from the server:Develop a server program in Java that waits for clients to connect. The server responds to the client to choose one of the following options available withserver and then deliver the requested object to client:SumMultiplyDivisionBye Server Program is first started. Then the Client program is started. Ask three questions from Server Get the answer from client Finally send the resutls.Execute the following steps:Step 1: Run the Java program of ServerStep 2: Run the Java program of Client and Sample output of Client Window:Sample output 1(Client):Connected to serverMessage from Server: Select the option:SumMultiplyDivisionByeEnter the message to the server: 1Reply from Server: What is the sum of 2 + 3 ?Enter the message to the server: 4Reply from Server: Your Answer not correctReply from Server: What is the sum of 4 + 3 ?Enter the message to the server: 7Reply from Server: Your Answer correct, CongratsReply from Server: What is the sum of 10 + 11 ?Enter the message to the server:…Create a java program that establishes a connection between a client and a server socket. The client should send a request to the server and the server should accept the request. The client should then send a number to the server; the server will receive the number and square it. For example, if the client sends the number 8, the server should respond with 64; if the client sends 10, server should respond with 100. The client should then display the squared number. You are required to use the InetAddress class to get the localhost address and use 2415 as the port number for the server socket. Make sure that you close the socket connection
- I need a help with my python activity. This requires 2 clients and 1 server. This is a system to support an online math contest. Rule: There are two participants answering at the same time. The host is responsible in starting up the server, after that they wait for the clients. When the two clients are connected, they must send the message: READY to the server. When the server receives the two READY from the clients, the contest starts. The server will display 3 questions one after another which can be answered in 30 secs each. 11+10 = 21 10+22 = 32 10+10 = 20 The participant with most correct answers wins. At the end of the program, the server must show the results. ex: Client1 WINS! 2/3 Client2: 1/3Write the suitable java program to implement the scenario given below. Create an a java program name "Server.java" • Use the predefined Socket and ServerSocket class to make the connection using port number • Use Input and output stream classes for passing the messages and receiving the messages • Add the value of same number given by the client •After performing all operation close all the operation ----- Create an a java program name "Client.java" • Use the predefined Socket class to make the connection using port number • Use Input and output stream classes for passing the messages and receiving the messages • After performing all operation close all the operation Sample Output; Server Side: Server Started and listening to the port 22215 (Waiting for client, Now run the client) Client Side: Message sent to the server: www.nct.edu.om Server Side: Message received from client: www.nct.edu.om Message sent to the client: 5.37.70.7 Client Side: Message received from the server:…Write a Java program that allows the user to specify a file name on the command line and prints the number of characters, words, lines, average number of words per line, and average number of characters per word in that file. If the user does not specify any file name, then prompt the user for the name.
- Write a client program for MyTime which loops around getting strings fromthe user representing times and responding with a greeting such as “goodmorning” as appropriate. The user should enter the string “quit” to exit theprogram. EXAMPLE run of client:USER: 2:07 pmPROGRAM: good afternoonUSER: 10:71 amPROGRAM: that’s not a valid time, please re-enterUSER: 14:30amPROGRAM: that’s not a valid time, please re-enterUSER: 10:21amPROGRAM: good morningUSER: 7:00 pmPROGRAM: good evening the set method for MyTime should detect inputstrings which do not represent valid times. An exception should be thrown insuch a case. Clients will haveto handle (or catch) the exceptions. Thus you will have to also write your own exception class which can be used by MyTime and the client class. Here are my code: public class MyTime { private String time; public String getTime() { return time; } public void setTime() throws InvalidTime { String time = askTime(); if (time.equalsIgnoreCase("quit")) {…Write a client program for MyTime which loops around getting strings fromthe user representing times and responding with a greeting such as “goodmorning” as appropriate. The user should enter the string “quit” to exit theprogram.EXAMPLE run of client:USER: 2:07 pmPROGRAM: good afternoonUSER: 10:71 amPROGRAM: that’s not a valid time, please re-enterUSER: 14:30amPROGRAM: that’s not a valid time, please re-enterUSER: 10:21amPROGRAM: good morningUSER: 7:00 pmPROGRAM: good evening set method for MyTime should detect inputstrings which do not represent valid times. An exception should be thrown insuch a case. Clients (such as the one you are writing for question 2) will haveto handle (or catch) the exceptions. Thus you will have to also write your ownexception class which can be used by MyTime and the client class. public class MyTime { public MyTime() { } private String time; public String getTime() { return time; } public void setTime() throws InvalidTime { String time = askTime(); if…Write a Java application for a server that listens to a client. The server should run on port 4999. Once the server is running it should output “Server is starting….”, then it should wait to receive a message from the client. Once it receives the message, it should close the socket. Create a client that sends a message to the server through port 4999. The message that should be sent to the server should be the sum of two numbers. Once it sends the message, it should close the socket.