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PTSD Vietnam War

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imagine being enclosed in a dark and cold box; the walls are closing in on you, and you’re unable to speak, breath, or move. You feel the spine-chilling cracks of your bones, and just before you think you’ll never make it out alive – you wake up, relieved, that it was only a bad dream. Some people experience this feeling every day of their lives, “Approximately 28 percent of U.S. soldiers returning from Iraq are diagnosed with clinical distress” (Lewis, 2014). They suffer from a condition called post-traumatic stress disorder, which manifests from psychological shock, and causes persistent mental disturbances that trigger a vivid recall of the experience. With the recent advancements in technology, a possible treatment has been discovered …show more content…

Many of the treatments available focus on desensitization through repeated exposure to a certain stimulus or trigger. According to Arline Kaplan, a journalist who works for The Psychiatric Times, many veterans suffer from PTSD due to war related psychiatric trauma. Several studies have been conducted to obtain the exact amount of individuals that suffer from PTSD. The Nebraska Department of Veteran Affairs states that an estimated 7.8 percent of Americans will experience PTSD at some point in their lives, with women (10.4%) twice as likely as men (5%) to develop PTSD, and 30% of men and women having history of war related trauma (Nebraska Department of Veteran Affairs, …show more content…

The fear of heights can sometimes leave people frozen in terror. There is large amount of evidence suggesting that virtual reality therapy has successfully helped alleviate conditions similar to PTSD. This is accomplished by slowly increasing the amount of stressors, as to not overload the patient with irrational fear. For example, with fear of heights, researchers can gradually increase the difficulty of the simulation, so that the height of the platform increases after every session. In a similar case study, 49 patients had volunteered to participate in a virtual reality treatment for their fear of flying. Results showed, “By the 6-month follow-up, 90% of treated participants had flown since completing treatment” (Anderson 2001). Effectiveness also hugely depends on plausibility and affordability. We need to consider if this treatment is convenient for

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