Imagine having a powerful, fantastic creature at your side who will fight for you. This became a dream for many kids with the card game, tv show and video game in the world of Pokemon. Now with Pokemon Go, anyone can join that world for free (Hook). Pokemon Go is an app for smartphones that uses GPS to allow people to go outside and find their own pokemon. No longer are people sitting on a couch inside staring at a screen, dreaming of a different world. Now they can go outside, get some exercise and feel all the excitement and anxiety of a real pokemon trainer. The popularity of the app was proven by how many people downloaded it immediately (Discussion). Pokemon Go was an idea that exploded and spread throughout the nation, appealing to young children and settled adults alike (Thesis). Pokemon Go built upon platforms of past videogames and GPS, was the next step in the realm of pokemon media, exapted cell phones and games to be a way to encourage people outdoors and exercise in a world where everything is leading indoors, and used liquid networks to reach as high as it could (Essay Map).
Pokemon Go was developed from layers of platforms- already formed and used ideas that a new idea builds upon, especially those that have created the present video game culture (Topic Sentence). Pokemon had an advantage in this because the original Pokemon Company was created in Japan, which had managed to nurse a mobile-game culture earlier than competing countries (Supporting Detail 1).
Pokemon has developed a new craze through many different aspects of entertainment. There is an animated cartoon series based on the
Central Idea: Pokemon is a very popular game that people all over the world enjoy.
In the article “How Pokemon Go Conquered The World,” by Anna Starecheski, it talks about how Pokemon Go became famous and how it is a new intro into an augmented world. Pokemon Go became so popular because it was new. First off, Pokemon Go had a great timing for when it came out. The article states, “A new video game that took the world by storm last summer” (Starecheski 26). This show how Pokemon go had good release timing because it released in the summer, which is a great time to release a game where people need to be free from other stuff that consumes their day like school. The kids can do the game without stuff getting in their way, so they can play the game that just came out. Also, the game was cool, it was an augmented reality game,
Pokemon Go trainers are finding their way around the neighborhoods and cities across the country in search of Pokemon. The captures have been plentiful and it’s not surprising to see a cell phone out and ready to find more on every square inch of the planet. This craze isn’t for the faint of heart and people are serious about their playtime. Even if that means whipping out the phone to see Pokemon at the funeral.
His ideas have gotten Canadians more active. With the release of the game Pokemon go starring Satoshi’s creatures Pokemon. The app has reached an astounding 650 million downloads worldwide including Canadians. In the game you must walk to catch Pokemon and millions of Canadians have joined the Pokemon craze, getting out and walking for long distances to find that prized Pikachu in a hat.
Surprisingly, Pokémon Go has a lot traveling on admitting how simple the bold is on the surface. Whether you accept yet to activate accession your collection, or you are able-bodied on your way to bushing out your Pokédex, this commodity will breakdown all the game’s nuances and assorted means to play. We’ll awning everything, from how to find, catch, and alternation your Pokémon, to how to best use your items and aerate your strengths in battle.
It's perturbing how PokemonGo appeared out of the blue, quickly took the world by storm and then fizzled away into nothing. That's the thing nowadays, isn't it. We constantly need something to enthral us. We crave the wow-factor, we need temporary bouts of excitement to pry us from the important things in life and to keep our bubbles of oblivion and denial intact. Everything seems so superfluous and frivolous or maybe i cant keep up with this fast-paced, technology infused life anymore. Idk. The depraved meaninglessness of it all and the contrived nature of human beings distresses
Got to catch’em all. Pokemon Go has taken the world by storm. Pokemon Go blew up in one week on the market. If you don’t know what pokemon g o is it is a game that you can catch pokemon level them up and battle other people.
The new sensational app, Pokemon Go, has redefined our communities as strangers join forces to track down and capture imaginary monsters! Did Pokemon just solve the gap between the lack of activity associated with digital devices in new generations with the adventurous ways of the old? We think it might have.
In the article "How Pokemon Go Conquered the World", by Anna Starecheski, it talks about how Pokemon GO got so much attention last summer. First off, people of all ages are interested in Pokemon due to how long it has been around. The article states, "The brand launched as a video game- a traditional video game, that is- in 1996 and has since been spun off into movies, TV shows, comic books, trading card games, and more- attracting fans of all ages." (Starecheski 27). This shows that the new game from last summer was popular because of the widespread of people who knew about this company and the people that enjoy it because it has been awhile. Also, the Pokemon GO creator decided to bring back all of the old characters back into this game.
As I am sure most Pokemon fans are, I am really excited for Pokemon Sun and Moon. Gen 6 on a whole I enjoyed but it in the end turned out to be my 2nd least favorite gen after gen 1. Mainly because of X & Y. The was a lack of postgame content, a bland evil team, a general lifelessness to the Kalos region, and the worst Elite Four I have ever had the opportunity to face off with. So once the excitement of the pretty graphics wore off I was underwhelmed. ORAS was a bit better due in part to nostalgia as well as Hoenn being a far more interesting region on a whole. The Delta Episode was cool as well, despite being fairly short with really nothing to do postgame after it. So overall it was disappointing especially after 2 of my favorite gens. Gen 5 with its incredible cast of characters, a great postgame and a compelling story. And gen 4 hosting the greatest Pokemon games of all time in HGSS, not to mention D/P/P which while they had their flaws were full of color, joy, and life (The Pokemon designs and soundtrack
This article covers the topic of the renowned Pokemon Go. It starts off by mentioning how popular Pokemon was in the 90’s; much like the OJ trial was. Then the article jumps back into the present and talks about how both Pokemon and the OJ trial have grown significant in pop culture again. Pokemon rising into popularity as a form of a game, and the OJ trial as a form of a miniseries. The article goes on to describe the different features of the game and how it is played. It also points out some features of the game that seem a little suspicious to the author of this article, Alexandra Petri.
Pokemon was created in the 1990s, by a Japanese game designer named Satoshi Tajiri, who was inspired by his childhood hobby of collecting insects. Pokemon exploded soon after its inception, selling hundreds of thousands of copies around the world, inspiring an anime series that continues to this day, and capturing the minds of millions of young children. The original release of Pokemon featured a single region containing 151 species. Today, there exist six unique regions that collectively house over 700 species! Twenty years ago, Nintendo rejected Pokemon several times before finally accepting and marketing it. Today, the debut of Pokemon Go caused Nintendo’s stock price to jump nearly 25% in the space of days!
This generation has become effortless when it comes to communication. Along in years, old folks used letters to associate with their love ones. Nowadays, Social media and technologies are taking over the world. Everyone uses Facebook, Twitter, Instagram etc. to communicate their families, relatives and friends. Pokemon Go is one of the newest sociable and popular US mobile game ever. It was initially released in selected countries in July 2016. There are more than 21 million players when it came out, most of the daily active users are from the United States. People advertised it through social media such as Twitter, Instagram, and Facebook. In the game, players use a mobile device’s GPS capability to locate, capture, battle, and train virtual creatures, called Pokemon, who appear on the screen as if they were in the same real world location as the player. “Gotta catch ‘em all,” is the game’s famous slogan. The game quickly became a global phenomenon and was one of the most used and profitable mobile apps in 2016, having been downloaded more than 500 million times worldwide. The app was credited with popularizing location-based and augmented reality gaming, helping with local businesses grow, tons of players have gotten a lot of exercise, explored new places, and made new friends. However, others have injured themselves while walking distracted on their phones, played in a non safe area, and been strived by criminals. We present some of the pros and
At first, I was going to analyze and write about smartphones, however I found it more efficient to write also about a particular smartphone to narrow it down from such a broad technological artifact, such as answering who designed it, what for, what their position and the impact they want to have on society was, and their future visions. Therefore, I chose the iPhone as the centerpiece of smartphones I will be analyzing and an emphasis on applications. However, some of this information is relevant and interchangeable to all other smartphones. IPhones and smartphones allow us to access constant information and offer it the way we want it, as it is completely customizable now to fit our learning style. They keep us organized, send information to us in different ways, even shape and offer solutions such as for politics, economies, problems whether individual ones or globally. Smartphones capitalize on shared knowledge and has opened the door to inventors and those who have the knowledge to make our world a more connected place and lives easier by sharing it with us to use. We are able to communicate with other people far off, through space-time compression or shrinking-space to gather news and information.