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Pokemon Go Thesis

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Imagine having a powerful, fantastic creature at your side who will fight for you. This became a dream for many kids with the card game, tv show and video game in the world of Pokemon. Now with Pokemon Go, anyone can join that world for free (Hook). Pokemon Go is an app for smartphones that uses GPS to allow people to go outside and find their own pokemon. No longer are people sitting on a couch inside staring at a screen, dreaming of a different world. Now they can go outside, get some exercise and feel all the excitement and anxiety of a real pokemon trainer. The popularity of the app was proven by how many people downloaded it immediately (Discussion). Pokemon Go was an idea that exploded and spread throughout the nation, appealing to young children and settled adults alike (Thesis). Pokemon Go built upon platforms of past videogames and GPS, was the next step in the realm of pokemon media, exapted cell phones and games to be a way to encourage people outdoors and exercise in a world where everything is leading indoors, and used liquid networks to reach as high as it could (Essay Map).
Pokemon Go was developed from layers of platforms- already formed and used ideas that a new idea builds upon, especially those that have created the present video game culture (Topic Sentence). Pokemon had an advantage in this because the original Pokemon Company was created in Japan, which had managed to nurse a mobile-game culture earlier than competing countries (Supporting Detail 1).

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