One of the big issues that is growing in todays’ society is Violent video games effect negatively on youngsters. This issue is growing because many of these games are featured aggressive elements that lead youngsters towards violence. For most players, video games are fun but also violent games take over the lives of some player. Since the world of video games was started in the 1980s, the video games still getting new level of popularity in this world. Most people are getting really addictive of these violent video games. The first important reason why violent video games are dangerous for children is that they spend their most time on playing video games and don’t pay attention in real world. After a while they start to live in fantasy world. The second reason is violent video games caused mental disturbance in children. Because children spent their most of the time on playing video games, they are most likely to skip school and have poor grades. The most important reason is that violent video games can effect on children’s behavior. These games leads towards aggressive behavior that can be dangerous for others. The first important impact of playing violent video games is they spend their most time on it and start to live in fantasy world. Video games are ruining the life of many teenagers. There was one of the high school student who said that “I am addicted to online video games. If I am not playing, I am thinking about playing. I have, like, no real friends” (Gomez).
For many people in America, they think violent simulated games have no effect on how they act. But, they do affect humans negatively. Research has shown that when playing violent simulated games, people are negatively impacted in the way they behave. Violent simulated games are an unbeneficial activity for people, and this is why it’s important for people to stop being engaged in violent simulated games. Violent simulated games contribute to making the violence seem okay, and harmless, wasting time, and unhealthy behavior.
The paper discusses how violent video games affect a person's behavior and if they manifest violence and show aggression in the real world after playing such video games. I learned that not all people who are exposed to video game or media violence turn violent. I think it depends on the person if he wants to get influenced from the game, to mimic what the game shows. This is just like the next source, discussing about what kind of behavioural problems violent gaming brings about.
Video game effects are relatively new in modern society. Even though these games are often entertaining, the content of the game has been increasingly more and more violent as technology becomes more prevalent. The popularity of violent video games has caused an increase in controversy. Parents and experts feel that some games are just too violent and they demand the government to regulate the sales of these games. However, violent video games do not cause an increase in aggression, in adolescents. The forceful plan by the government is caused by an exaggeration of the effects of violent video games and this plan are indeed pointless.
It is agreeable that there are some correlation between teenagers playing video games and how it affects the youth mentally. Heavy consumption of violence video games does indeed stimulate a change reaction in the brain waves, but there is no hard evidence stating that those changes causes teenagers to act aggressively and violently. On the contrary, it is a popular beliefs that violence video games does indeed causes teenagers to displayed unpleasant behaviors and actions because that is what they learned and observed from the games. Therefore, parents should limit and regulate the amount of time their teenagers are playing violence video games so that they can protect their children from negative behaviors.
The journal article entitled “Kill pixels not people: exploding the fake scientific consensus on violent video games” by Ronald Bailey covers the effects of violent video games. The article defends the idea that violent video games do have a negative effect of making the player more violent or aggressive in real world experiences. The main supporting ideas mentioned throughout the article include; crime rate statistics, experiments, and knowledge of video game violence (Bailey).
Today, you are most likely to see that the first item on a child's christmas list is any video console with violent video games included. For the most part, nobody actually pays attention to the harm they could be exposing their young kids to or maybe they do not notice until it is too late. Its irrational to think that a violent video game would not be able to psychologically and silently affect the mind of a young kid, as it is also causing the kid joy at the same time. But this irrational idea can be proven wrong through research about the effect that violent video games cause on young kids. This effect, that the research mentions, can negatively impact their lives at a young age. Research from different association state that violent games can increase the rate of kids fighting among their communities up to actually committing real crimes. Violent video games also affect the children's emotion toward certain topics such about crimes, fighting, and mass shootings. In certain, video games that portray women getting sexually or physically abuse, can also lead to them doing this certain actions as they grow older. The young kids start to lower their empathy and kindness toward family members, friends, and any person they interact with. Yes, every situation is different, but young children are still exposed to the danger that violent video games have, and their effect on the kids mind. Even though it all depends on the person and how deep they take the video games, but this
The possible harmful side effects of violent video games has been long debated for many years, especially in light of recent tragedies such as the Columbine shootings which was initially thought to have been caused by excessive violent video game play. Over the years, many professional health associations have joined in agreement of these harmful effects (Anderson, Ihori, Bushman, Rothstein, Shibuya, Swing, Sakamoto & Saleem, 2010). Past research has revealed evidence that violent video games and media violence increases the likelihood of aggressive and violent behavior in both short and long term contexts (Anderson & Dill, 2000). However, because video game violence is a newer phenomenon with this technology emerging in the late 80’s and early 90”s, research is still very limited (Anderson et al., 2010). Nevertheless, Anderson and Dill (2000) produced two quantitative research studies in their published article, “Video Games and Aggressive Thoughts, Feelings, and Behavior in the Laboratory and in Life” using the General Affective Aggressive Model formulation, which revealed a correlation between video game violence and increased aggressive behaviors in both long and short term frameworks.
advanced, it was very difficult to create images that are commonly seen in our societies today. As one writer puts it, the reality of virtual games is so improved that the characters are able to perform real life reactions to an effect. For example, when a character is shot in the neck, he falls to the ground face down clutching to his throat. Sometimes when the character is shot, a large spray of blood covers the walls and the floor where the body of character lies. In other instances where explosives are used, the character burst into small but recognizable body parts (Shin).
Over the century, video games have become quite an attraction among people of all ages and culture. A statistic showed that the age bracket for video gaming ranges from eight to forty year olds (Baran, 2012). With the (moving ahead or up) of technology, video games also have (moving ahead or up) in its interest in what's lifelike and real and (types of writing or art). The technologies allowed video games to become very fancy (or smart) and realistic. This type of (moving ahead or up) had brought the Video gaming to a multi-billion dollar industry. However, with the level of interest in what's lifelike and real, there are also negative affects to society. Since the creation of violent video games or "mature" games, there have been constant arguments whether or not if these games will increase violence in the player. Although, not all video games are graphic and violent in nature, some video games may promote skills such as motor coordination, learning, and creativity. Anyway, there are researches on the effects between video games and violence.
The topic of violence in video games has been a highly controversial conversation for many years. According to a 2010 Kaiser Family Foundation study, 10 hours and 45 minutes on average are spent per day using technology among all 8- to 18-year-olds, which is over a 2 hour increase over the past five years (Rideout et al, 2010, 2). Exposure to violent video games is significantly linked to increases in aggressive behavior, aggressive cognition, and delinquency and decreases in prosocial and helping behavior (Anderson, 2004, 118), consistent with the General Affective Aggression Model. This model predicts the short and long term effects of violent video games on aggressive behavior. Many experiments have proven this, though there are some researchers who think that the results may be flawed and that the research needs to be corrected.
Violent games are often played by kids, and kids are the main group of people who have desire to win. So, this mentality causes them get more and more angry, which may directly led to crimes. It is easy to have a casual effect after losing a game. That could makes people want to play another round, until they addicted into games. Children are still growing, and they start another game because they lose the last game, and this cycle will make the children more addictive. If games play more, they will feel immersive, it will give people a fake impression, and will affect the children 's growth. Also it influencing people’s time, this may cause children have less time to feel our planet, the outside world. Some of them are limited by violent video games, because they already addicted by those games. Secondly, violent behavior in reality is often caused by violent video games. People who likes to play violent video games are easy to get confused about reality and virtual. People are very focus when they play games, games could let people feels they are the character in the game. It could make people get angry, and once they finished their game, back to reality, they also may still think about the game, and want to have a chance to experience it, whether the result is as same as the game or not, and this could lead them to have a strong violent behavior in reality. Violent video games may change
The question is why children are being affected by these games. Is it that the child are mimicking what they see or is it effecting the child’s brain. At Indiana University, Dr. Vincent Matthews decided to create a study to watch brain patterns after playing violent video games. They performed three different tests to find out how these games impacted the brain. They picked out 28 students from campus to play either violent video games, first person shooter games, or non-violent games. What they found was after a couple hours playing these games that those who play violent video games showed no brain activity in areas involving emotions, attention, and impulses. There is science behind violent video games and their negative effects on people. Researchers ran another test after the participants played the games. They held up cards with non-violent words like run or walk, and they were in different colors. They also held up cards with violent words like hit or push which were also in different colors. Those who play violent video games were equal to the non-violent video game players in the original testing but when it came to the violent words, violent video gamers should no brain activity in the area of emotion like the non-violent gamers. When faced with violent topics, the gamers were desensitized to the topic. Alice Park stated in her article, How Playing Violent Video Games May Change the Brain, “The brain changes that Matthews’ group saw were similar to those seen in
Most of the time violence is considered as the worst when it comes to the bad effects of video games. A scientific survey (Anderson & Bushman, 2001) has found a connection between aggressive behaviors and playing violent games where more the children play violent games, more tend be aggressive in behavior. Not only that but also they are more likely to have aggressive feelings and thoughts plus diminished aiding. It is said that the impact of playing violent games in children is compounded by the intuitive/interactive nature of the games. Children are remunerated for being more vicious or violent, most of the time in many games. The demonstration of violence is carried out over and again and the player is in control of the
Video games have become incredibly popular and pervasive form of entertainment. Most of the people prefer to spend their leisure time by playing video games. Video games increase the learning memory and multitasking skills of the children. Video games are enjoyable for children but video games with violence cause aggression in some children as the level of game increases. Now a day violent video games selling growth increases rapidly. Most of the children become addicted to the violent video games because of their parents. Most of the parents busy in their life so much as they don’t have enough time to spend with their children. They give tablets to their children which result in addiction towards violent video games. Violent video games have so much negative effect on the children. Violent video games effect the children mentally and physically. Violent video games should be limited as it changes behavior, causes distraction and health problems.
For years gaming industries have been aiming towards entertaining people of all ages, especially children and adolescents. However, the definition of entertainment has changed drastically, from playing dodge ball outside to watching and playing video games in which people pretend to annihilate each other. Video game violence attracts and addicts young players, by affecting their behavior, and their development of social skills, to even affect their ability to differentiate fantasy from reality. The short and long term effects of violent video games affect not only the ones playing them, but also the ones viewing the violence.