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Avg Research Paper

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Today, physical inactivity is a leading risk factor for many noncommunicable diseases such as diabetes, cancer, and cardiovascular disease. One of the many reasons of insufficient physical activity is due to the fact that a lot of children these days’ sit and play games instead of actually physically moving their bodies. Many studies have looked at strategies to reduce physical inactivity in children and a way to help them enjoy playing games and meet their physical activity guidelines is the development of active video games (AVG). Video games that require the use of physical activity rather than just a hand held controller are referred to as active video games. AVG is an unfolding technology with the possibilities to control the current …show more content…

A study examined children's skill execution while playing Xbox Kinect™ and during movement skill assessment. AVG play showed evidence of correct skill performance, nearly all skills were more correctly performed during skill assessment. Skills used to play sports such as baseball or tennis are not naturally acquired. That is why AVGs like the Xbox Kinect™ help children acquire those skills and participate in sports and physically active games later in life. Research also shows a strong relationship between lack of competency in these skills and decreased physical activity in children. Without early development of movement skills, children are at risk of being less physically active and would lead to noncommunicable diseases. Therefore, promoting children's mastery in movement skills through AVGs are important for children's health. In addition, while playing AVGs, children are able to imitate and move their bodies accordingly to the how that games plays. Although is does not entirely replace the traditional sport, it helps children feel how it is like which would also help motivate them to participate in real

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