Entertainment Media Takes Over Entertainment media was designed to be used for fun on people’s free times, but has become harmfully addicting and has started to negatively impact the society. This has become a problem with the vast majority of people, most common in teens, due to the evolution of technology. Technology can be used in many different ways, such as communication, entertainment, education, etc. Over the years, entertainment has gone from an entertaining experience to becoming harmfully addictive that has negatively impacted people’s lives due to the overuse of technology and the dependence on the technology. Entertainment media are classified as means of communication that is entertaining such as television, movies, instant messages, phone calls, social media, applications, etc. Entertainment media are so popular due to the fact that people can communicate with each other while being separated and be entertained by applications or motion pictures. This all seems great but it is addicting and can cause a negative impact to society from the overuse of media. Entertainment media distracts some from the work that they are supposed to complete. “For example, it has been shown that simultaneously text reading impairs recognition memory for television show excerpts, that simultaneously listening to an audio podcast impairs recognition and recall memory for on online news story, that textual news tickers impair recognition memory for television news broadcast, and
Entertainment nowadays is like drug. By comparison, drugs and entertainment both mess with your head and likewise, you feel like you’re suffocating without it and it is slowly driving you crazy. For example, in Fahrenheit 451, Margaret relied so much on her entertainment that she gets to a point where she starts to call entertainment “family” and starts saying
The first form of entertainment I want to talk about is technology. Technology has become a big thing in our society right now. It is very addicting to many people. I have seen many people that have been overpowered by technology that they have to use it everyday. If these people don’t use it they can become ill. For example in the book Fahrenheit 451 Mildred is attached
One example why today’s youth is being hooked on media is the TV channel, Adult Swim, which is the nightly block for the channel that most kids watch during the day, Cartoon Network. I can say, from personal experience, that Adult Swim is the first broadcaster to truly embrace the digital platform of the internet. When we look back on some of our most cherished forms of media content from our childhood, we don't just think about the music or the laughs or the rest of the emotions that they evoked. We cherish these films, TV shows, and bands because of their ability to capture the spirit of our youth. Not everyone looks back on The Beatles and wonders what the 60’s were like or you don’t look over The Breakfast Club without constantly thinking
Although a lot of it may seem to be positive advancement and nothing but an advancement, there are always underlying concerns that should, per the author, be addressed. The author explores the issues hiding behind digital entertainment and multitasking, with a focus on the ferocity of the dangers (which range from inconvenience to large amounts of death). The author wants to argue that recent technological advancements in entertainment are a double edged-sword and have been proven to carry with them a large set of negative implications. Although no thesis statement was expressly stated, an implied thesis might be, “Modern entertainment mediums bring with them a multitude of negative neurological and sociological implications that society needs to consider and address.” The author seems to assume that almost everyone who uses fast entertainment also engages in multitasking, which is already known to lead to a variety of negative consequences. This perspective only amplifies the apparent ferocity of the situation. This piece is written in a very one-sided fashion and opts to include no counter-arguments (presumably to tighten the focus on why this topic is such an issue). The author relates multiple examples throughout the text to larger ideas, such as the fact that one billion applications were downloaded on iPhone devices
The potential of entertainment to affect society is great and some would argue that it has the capacity to ruin society such as Neal Gabler a critic of entertainment who in his book Life the Movie: How Entertainment Conquered Reality that entertainment has the capacity to ruin society. If we look at both more recent iterations of entertainment or even if we look at some forms of classic literature we can clearly see the harmful ways that entertainment can affect people.
Both the article, “Why I just asked my students to put their laptops away” by Clay Shirky, and the article, “The collective conscience of reality television” by Serena Elavia have their differences, but mostly similarities. The article by Clay Shirky talks about how electronics affect students while in school. Many teachers had been letting students use their phones and other electronics during a class but later teachers began to tell their students to put their devices away. The other article from Serena Elavia talks about television and how the producers don’t always show the truth behind the television screen and they are only making the viewers upset. The net Media was described on both of the articles, and how it’s also been affecting us today. Although there are many other differences between the two articles, some similarities include social media, distractions caused, and people’s desire over the topics, both articles agree with the topic.
While some young people utilize technology to create great content such as music, literature, or coding, it has created a budding effect of a generation that is obsessed with consumption. The truth is the majority of youth’s time has been excessively dedicated to passive activities like watching tv or online videos, gaming and scrolling through social media. According to Common Sense Media, when it’s summed up America’s youth is using an average of 6 hours of media daily, not counting for school or homework. That is a massive chunk stolen from a child’s day and the effects can be extremely damaging. It is leading the young generation of today to become overstimulated, over-scheduled and under pressure to perform both academically and beyond
We live in a time where technology is constantly advancing, and the media is in every aspect of the typical American’s life. Our parents lived during a time without cell phones or televisions in their homes, their connection to the media was through books, magazines, newspapers, and the radio. As a twenty year old in 2016, I've always had a television, computer, and cell phone in my home, so my connection to the media was though what was on television, movies, video games, music, and many different things on the internet. Growing up I spent a lot of time playing outside and technology wasn’t something that had to be limited because it wasn’t a problem until I was a teenager. Now days it’s rare to come across a child who doesn’t have their own iPad, old smartphone, or a cell phone that is in service. Have you ever thought about how the media influences you, what you watch on television, the music you listen to, your views on certain subjects, when you have a question about something you look it up on the internet; then think about why you lean more
Media plays a significant role in our society. It is all around us, from the music we listen to on the radio, the shows we watch on the television, to the articles that we read from the internet. Its main job is to entertain, inform and educate society about what is going on in the world. Without it, the world would be a dull place and people wouldn’t know what is going on in the society. Listening to songs or watching movies can be both delightful and relaxing, but this entertainment could possibly have a negative effect; For instance, it could shift your behavior. While media can be very useful, it can also impact our attitude negatively or positively depending on what we are listening or watching to.
Is entertainment destroying or benefiting modern society? There is no doubt that entertainment is the main source of amusement for many today. It is used in almost every common man’s daily life, from watching TV to listening to the news. However, entertainment has unfortunately become deeply saturated in people’s lives, to the point where it is no longer healthy or beneficial. The utilization of entertainment has become an addiction, thus giving it the capability to annihilate society. From the adult industry to television shows, one conclusion is inescapable” entertainment is, indeed, a dangerous tool.
Back in the 1920s people had receive news and entertainment through the radio, which then in turn out-shined newspapers and magazines. Now day’s social media sites have become the most popular form to get the news and information. The biggest tool in the media that generates revenue by the millions every day, is advertising. The media has its way of showing us constructive information when it comes to news channels, travel and other educational shows. Kids benefit from watching these, since it can boost self-esteem, heighten interest levels in a particular subject, or encourage them to ask relevant questions.
Unlike previous generations who were “introduced” to the internet, television and social media, the present generation is “born” in it. By this statement, it is implied that children today are much closer to technology and media than adults are, and so, are more likely to be affected by it. Perhaps, the highest impact on the physical, cognitive, and social-emotional development of children and adolescents is by media due to its ready availability through Smart phones, tablet PCs and other portable devices. This paper attempts to evaluate some of the influences of media on various aspects of child and adolescent development.
The Role of Media in the Society Media has always played a huge role in our society. For a long time media was one of the methods of controlling people and leisure. In ancient times when there was no newspapers and television, people used literature as source of information, some books like "the Iliad", and different stories about great kings, shows those people the information about them. Nowadays media is one of the main part of our lives and our society, because we use word media, to combine all sources of information. Average man is spending 4 hours a day on watching TV and reading newspapers.
The worth of media is a very controversial topic. Media has given us the ability to do things in new and creative ways such as how we learn and accomplish our everyday tasks. However, we do not always know how to interpurate this information. The technology available today is constantly impacting and influencing society in tremendous ways. Many of the impacts that are accocated with media are addressed in negative ways, but can be seen from a positive perspective as well. In the current generation, media and its influences can be found everywhere. These influences widely impact today’s adolescents and maturing teenagers because they are still developing into adults. Medias purpose is not only to inform us, but to allow us to mold ourselves in how we want to be perceived online. Also, it allows us easy access to unbelievable amounts of information. Living in an era known as the “information age” is riveting, but what are we suppose to do with all of this new technology and information?
One of the benefits of popular culture is entertainment. First, people are entertained by attending public events. For example, people attend sporting events. For example, fans can attends sporting events such football, basketball, and baseball games to watch their favorite team play. Also, several fans benefit by watching their team play on TV. Secondly, people attend other public events such as concerts of famous celebrities. Thirdly, individuals can be entertained by watching movies. In her essay Shih talks about how movies can be entertaining (389). For example, in action movies such as Mission Impossible there several Hollywood stunts that entertains the people who are watching the movie. Also, in mystery films the main goal is to keep people guessing on what is going to happen like in the movie cube. Next, entertainment benefits society through electronics. For example, people are entertained by downloading apps that allow them to listen to music, play games, and watch movies some examples of these examples of apps that people that are downloadable includes apps such as Candy Crush, Spotify, and Crackle. Furthermore, entertainment is a benefit to society because it relieves stress. For example, if a person isn’t having a great day they can click on a website similar to YouTube and watch funny video such as “ghetto chef” series by a YouTube channel called DashieXP. Also, stress is relieved by watching movies on a site such as Netflix, which features different types of categories such as tv shows, comedy, horror, and action.