Cruz, Romer Kevin C. Oct. 29, 2013
2010150921 Nov. 05, 2013
PHY10L/A11
Experiment # 2
KINEMATICS
Abstract - Kinematics of linear motion is defined as the studies of motion of objects without considering the effects that produce the motion. This experiment will show how to determine the linear motion with constant (uniform) velocity particularly the dynamic cart and linear motion with constant (uniform) acceleration, (e.g. free fall of motion). At the end of the experiment we found out that the velocity is a speed that involves direction of an object as well as the time. While for the acceleration, it is directly proportional to the distance or height but inversely proportional to the time. By close
…show more content…
Adjust the track if the cart moves until it became stationary. We then attached the picket fence to the cart. The first photo gate was set mounting at 25 cm mark and the second at 65 cm mark to the track. We adjust the photo gates height so the picket fence attached to the cart will not touch the photo gate. We securely placed the gates to the track perpendicular to minimize errors.
The phone plug of both photo gates are connected to the smart timer, photo gate 1 to channel 1 and photo gate 2 to channel 2. We then set the mode of the smart timer to measure TIME, TWO GATES. And press the third button on the smart timer to start/restart. The cart is placed at 0 cm mark on the track. The cart was launched be pressing the trigger, we take the reading on the smart timer and record this as the time interval for the first trial. The displacement is figured by subtracting the distance of the first photo gate to the second photo gate. The cart is launch 5 times more, with each launch adjusting the position of the photo gate 2 by 10 cm. Then we compute for the cart’s average speed. After the data gathering, we plot a graph with displacement against time.
Part B: Determination of Acceleration Due to Gravity Using Cart’s Acceleration.
We set up the track with the 0 cm end elevated using a stand, with the end stop at the lower end and record it as final position, Xf. The height, H of the track is adjusted to 10 cm as its initial height. We placed the photo
In this series of experiments, we examined the back and forth motion. We analyzed the motion of five objects which included a mass attached at the end of a spring, a swinging pendulum, a ball thrown up in the air, a jumping student, and a cart rolling up and down an incline. Using the motion detector and a computer we were able to come up with graphs of position VS time and Velocity VS time from which it was possible to tell where the velocity or the acceleration were maximum, and whether they were changing or not. Besides that, the graphs also helped to notice objects that exhibited a similar type of motion.
The track begins with a steep climp, building up potential energy in the coaster car. The rest of the
The object furthest to the right is the motion detector that will measure the object's position and time and send it to the LabQuest. The object to the far left is the stopper that will stop the cart after it has completed its run. The materials we needed to complete this lab was a motion detector, a cart, ruler, cart track, and LabQuest. The motion detector measured the time as soon as the cart was set in motion and delivered the data to the LabQuest. The cart was used to measure the velocity for each run. The cart track was the medium we used to push the cart down and collect
Using Vernier, we clicked collect while releasing the cart after motion detector starts to click. This was done moving the hand quickly out the path. Using logger pro, indicated which portion was to be used by dragging across the graph to indicate the starting and ending times. Then the linear button was clicked to perform the linear regression of the selected data. The Linear Button was used to determine the slope of the velocity vs. time graph, only using the portion of the data for times when the cart was freely rolling. We found the acceleration of the cart from the fitted line. Record the value in the data table. These steps where repeated 5 mores times. Measured the length of the incline, x which is the distance between the two points of the ramp. Measure the height, h, the height of the book(s). The last two measurements was used determine the angle of the incline. Raise the incline by placing a second book under the end. Adjust the book so that distance, x, is the same as the previous reading. Repeated these steps with 3, 4 and 5 books.
The aim of the experiment is to examine how the acceleration of the car differs when the angle of inclination of the ramp is amplified and to record and analyse findings.
We experienced the effects of pushes and pulls in Activity 2 when we played around with the carts on the track. We noticed in experiment #1 that it doesn’t matter if you push or pull the cart to get it moving. We were also able to identify that when we gave the cart a second push it would speed up. In Activity 3 we messed around with the friction pads on the carts to show that the cart will slow down when there is a force acting in the opposite direction. When we tapped the cart the other way, there was also either a change in directions or a decrease in speed.
The Effect of the Steepness of a Ramp on the Velocity of a Toy Car
Since the track consisted of two semicircles which together made up a full circle, I was able to use the radii in the circumference formula. Said formula happens to be C=2r as mentioned before. In the “r” location of the formula, I plugged in the radii which were attained in the steps prior. This was necessary in order to locate the starting positions of the runners and therefore to make the track design fair because by knowing the circumferences of the two semicircles, I am able to see the total distance which a runner in any lane will travel in one lap around the track. This can then be used to determine the offset value of each runner and therefore the starting position in both meters and
Run a inelastic collision by pushing one cart with the velcro on it from the the edge of the ramp into the other cart in the center of the ramp and record velocity of lab-quest.
Near the top of the ramp, the car’s speed was around 102 centimeters per second. In the middle of the ramp, the car’s speed was around 156 centimeters per second and near the end of the ramp, the car’s speed was around 196 centimeters per second. No one in the group pushed the car at any time. The slope of the ramp was also constant the entire time. There had to be an explanation for why the car’s speed was faster as the car went on. What we came up with was that as the car traveled down the ramp, it picked up speed. Once we plotted these points on the graph, it was extremely evident that this was in fact what had happened. The graph clearly showed that the speed of the car was increasing as it went down the
4. Experiment 2: Cart loaded with magnets travelling parallel to conductor. Experiment 2 will serve to provide an insight into the nature of the braking force, such as whether it varies with time or is constant throughout. It will serve to also answer the question, how does initial velocity affect acceleration? My hypothesis is that as the cart is moved farther and farther away from the aluminum strip, it will reach a higher peak velocity, and the magnitude of the braking effect will also increase as a
Diamond Fall cart will come out in a triangular that holds up to 30 people in one cart there will be two carts going out at the same time so, 60 people in all will be riding the ride. When you leave, you will have an Inertia jerk when you start to go off. As the cart goes down the hill in the beginning you will have up the steep hill there will be Potential energy.Has you go over the hill there will be an Inertia Jerk and Terminal Velocity and then you are going to hold for a couple seconds,and then you go free fall down the hill.Then,you are going to go off the tracks and go through a half pipe and you’re going to be weightless..Also,passengers in the cart will be going upside down loop,which is centripetal acceleration and speed.The car gonna go up a hill watch a video on how the workers found the diamonds,which will be 15 seconds long.Then,you’re going to be going backwards till the you reach the end of the big hill and then you are going to switch tracks and go underground.As you are going underground the highest air pressure will be there as the cart is going down hill.Next,you are going to be in tight turns,centripetal force.Also, going off the tracks again,it’s like a tube but, it’s going to have different
With activity one, the problem was that we didn’t know how fast the car would go with friction added to it. If we added sandpaper to the ramp then the car would go slower because of the friction added to the ramp. My data is that the car went slower with the sandpaper added. The conclusion is that the car goes faster without the friction.
When you are riding, you are symbolized as a soccer ball. The objective is to have your cars go into the goal. If your cars do not make it into the goal, you fail. Which makes people want to ride the ride more and more. There are two tracks that are at the goal. So when your car approaches the goal, it could either go into the goal and score, which would take you through a big drop and 2 loops, taking you back to the station. Or go wide of the goal and go through 2 loops and come back to the station. If you score, your picture will be taken when you go through the goal. and go down a sudden
The question that was asked and answered from this experiment was if the size of the wheel affects the distance traveled. The hypothesis was that if the spool size is larger, then the spool will travel farther. The independent variable is the spool, while the dependent variable is the distance traveled. The control variables were the ramp height, the place the experiment took place, and the material of the ramp. The procedures for this experiment were to: Get 3 spools- a large, medium, and small. Get a ramp and elevate it 5 centimeters off of the ground. The spools shall roll down the ramp three times each, in roughly the same spot.