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Video Games Do Not Cause Violent Behavior

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Video games do not cause violent behavior
The advancement of technology in the contemporary word has increased the use of video games by children, teenagers and young adults. The video games have existed for almost three decades and the controversy of their causing violent behavior spans the same period (Porter and Starcevic,422). The release of Death Race game in 1970s initiated a debate with organizations, governments officials and other institution taking sides in the argument of whether violent video games cause violent behaviors. The issue has been a bond of contention and has attracted several scientific studies as well as psychological explanations. As a result, the media, regulatory authorities and professionals in mental health have debated the effects of video games on the behavior of those that play, especially the young people. This essay argues that video games do not cause violent behaviors.
Firstly, research has found out that video games do not cause violence behavior; in fact, it has been reported that they have a sort of calming effects on youth who suffer from attention deficit symptoms (Nauert np). In other words, video games can be more useful in reducing the bulling and aggressive behavior than causing them. According the research conducted by a team led by Furguson, there is no association between young people playing video games that have violent content and subsequent increment of delinquent bullying or criminality among children (Furgurson et al.,

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