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Media Violence Essay

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Violent media is a prominent part of America's culture. America is the home to dozens of multimillion dollar industries that specialize in making violent media. This media usually has a rating label on it, categorizing it as being made for young children, teens, or adults. The purpose of this is to protect children from the disturbing and/or violent scenes depicted in the media. Yet, millions of children under the age of 17 still have free access to violent media. However, even though children have access, the overall effects of violence on children are not negative.
Statements and Beliefs of the opposing Viewpoint What role does violent media play on children? This has been a controversial topic for many years. During any violent …show more content…

NRA member John Patrick Egelhof believes that playing violent games and watching movies such as “Zero Hour” essentially trained him in the act of committing mass shootings. Another shooting blamed on violent media is the Washington Navy Yard shooting. The shooter, Aaron Alexis, killed 13 people in 2013. It was stated in the article “Aaron Alexis: Washington navy yard gunman 'obsessed with violent video games'” that he was obsessed with violent first person shooter games(Allen). Yet, it was forgotten in many reports that Alexis had other issues. Before, he has stated that he was “hearing voices and being zapped by skin-vibrating microwaves”(Earley). Other incidents include the Columbine High school massacre of 1999, where the two shooters were said to be fans of the video game Doom. In 2003, Devin Moore was arrested for attempted Grand Theft Auto. He later, while in custody, went on a shooting rampage and stole a police vehicle. This scenario is fairly common in the game Grand Theft Auto, which Devin frequently played. Another instance was in 2008 where several teenagers robbed multiple stores while armed. They later said that they were inspired by some events depicted in Grand Theft Auto(Taylor). Grand Theft Auto is a video game that is often targeted for causing violent behavior. It inserts the player into a world where there is very little legal consequences. Players often

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