1. Graphics and audio applications can take advantage of performing simultaneous operations on short vectors. This technique called a. Floating-Point Parallelism b. Associativity c. Pipelining d. Subword parallelism ullad:

Systems Architecture
7th Edition
ISBN:9781305080195
Author:Stephen D. Burd
Publisher:Stephen D. Burd
Chapter2: Introduction To Systems Architecture
Section: Chapter Questions
Problem 2VE: A(n) __________ is a storage location implemented in the CPU.
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1. Graphics and audio applications can take advantage of performing simultaneous operations on short
vectors. This technique called
a. Floating-Point Parallelism b. Associativity
d. Subword parallelism
c. Pipelining
if there are non-zero bits to the right of the rounded number. This bit called:
Transcribed Image Text:1. Graphics and audio applications can take advantage of performing simultaneous operations on short vectors. This technique called a. Floating-Point Parallelism b. Associativity d. Subword parallelism c. Pipelining if there are non-zero bits to the right of the rounded number. This bit called:
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