1. MPEG output consists of three kinds of frames – I, P, and B frames. For scenes in which the camera and background are stationary and one or two actors are moving around slowly, nearly all the pixels will be identical from frame to frame. Here, just subtracting each frame from the previous one and running JPEG on the difference would do fine. However, for scenes where the camera is panning or zooming, this technique fails badly. Let us assume that the background of scenes is stationary, and the scenes are sent on UDP. Due to an unreliable communication, UDP may loss some of the frames. Which frame (I, P or B) is significant? Thank you so much in advance.

Systems Architecture
7th Edition
ISBN:9781305080195
Author:Stephen D. Burd
Publisher:Stephen D. Burd
Chapter6: System Integration And Performance
Section: Chapter Questions
Problem 21VE
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1. MPEG output consists of three kinds of frames – I, P, and B frames. For scenes in which the camera and background are stationary and one or two actors are moving around slowly, nearly all the pixels will be identical from frame to frame. Here, just subtracting each frame from the previous one and running JPEG on the difference would do fine. However, for scenes where the camera is panning or zooming, this technique fails badly. Let us assume that the background of scenes is stationary, and the scenes are sent on UDP. Due to an unreliable communication, UDP may loss some of the frames. Which frame (I, P or B) is significant?

Thank you so much in advance. 

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