1. The routine used to resize the screen window a. glutReshapeFunc(); b. glutReshapefunc(); c. gluReshapeFunc(myReshape); d. glutReshapeFunc(myReshape); 2. .Specify the where the camera is looking. ....... а. еye.х, еуе.у, еуе.z b. look.x, look.y, look.z с. uр.х, иp.у, ир.z d. None of the above. 3. When setting the world window gluOrtho2D(left,right,bottom,top); must be preceded by: a. gIMatrixMode (GL PROJECTION); b. gILoadldentity 0; c. Both of a and b. d. Neither a nor b.

COMPREHENSIVE MICROSOFT OFFICE 365 EXCE
1st Edition
ISBN:9780357392676
Author:FREUND, Steven
Publisher:FREUND, Steven
Chapter11: User Interfaces, Visual Basic For Applications (vba), And Collaboration Features
Section: Chapter Questions
Problem 4EYK
icon
Related questions
Question
1. The routine used to resize the screen window
a. glutReshapeFunc();
b. glutReshapefunc();
c. gluReshapeFunc(myReshape);
d. glutReshapeFunc(myReshape);
2.
..Specify the where the camera is looking.
а. еye.x, еуе.y, еуе.z
b. look.x, look.y, look.z
с. up.х, ир.у, ир.z
d. None of the above.
3. When setting the world window gluOrtho2D(left,right,bottom,top); must be preceded by:
a. glMatrixMode (GL PROJECTION);
b. gILoadldentity 0;
c. Both of a and b.
d. Neither a nor b.
4. The routine for drawing sphere:
a. glut WireSphere(GLdouble radius, GLint Slices, GLint Stacks);
b. glut WireSphere(GLdouble radius, GLint nDices, GLint nStacks);
c. glutWireSphere(GLdouble radius, GLint nSlices, GLint nStacks);
d. glWireSphere(GLdouble radius, GLint nSlices, GLint nStacks);
5. The ....
provides what we have calling the CT. It combines two effects: the sequence of modeling
transformation applied to objects and the transformation that orients and positions the camera.
a. The projection matrix.
b. The modelview matrix.
c. The viewport matrix.
d. The scale matrix.
6. The implementation of drawing regular polygon requires:
The regular polygon drawn centered at (dx,dy).
a.
b. Radius.
c. An angle for rotation.
d. All of the above.
7.
rectangular parallelepiped, whose four sidewalls are determined by the border of the
window and whose other two walls are determined by a near plane and a far plane.
a. Viewport.
b. View window.
c. View volume.
d. World window.
8. Everything resides outside the world window is:
Shifted.
b. Scaled.
c. Moved.
d. Clipped off.
9. The uniform scaling is when:
a.
a. sx > sy.
Transcribed Image Text:1. The routine used to resize the screen window a. glutReshapeFunc(); b. glutReshapefunc(); c. gluReshapeFunc(myReshape); d. glutReshapeFunc(myReshape); 2. ..Specify the where the camera is looking. а. еye.x, еуе.y, еуе.z b. look.x, look.y, look.z с. up.х, ир.у, ир.z d. None of the above. 3. When setting the world window gluOrtho2D(left,right,bottom,top); must be preceded by: a. glMatrixMode (GL PROJECTION); b. gILoadldentity 0; c. Both of a and b. d. Neither a nor b. 4. The routine for drawing sphere: a. glut WireSphere(GLdouble radius, GLint Slices, GLint Stacks); b. glut WireSphere(GLdouble radius, GLint nDices, GLint nStacks); c. glutWireSphere(GLdouble radius, GLint nSlices, GLint nStacks); d. glWireSphere(GLdouble radius, GLint nSlices, GLint nStacks); 5. The .... provides what we have calling the CT. It combines two effects: the sequence of modeling transformation applied to objects and the transformation that orients and positions the camera. a. The projection matrix. b. The modelview matrix. c. The viewport matrix. d. The scale matrix. 6. The implementation of drawing regular polygon requires: The regular polygon drawn centered at (dx,dy). a. b. Radius. c. An angle for rotation. d. All of the above. 7. rectangular parallelepiped, whose four sidewalls are determined by the border of the window and whose other two walls are determined by a near plane and a far plane. a. Viewport. b. View window. c. View volume. d. World window. 8. Everything resides outside the world window is: Shifted. b. Scaled. c. Moved. d. Clipped off. 9. The uniform scaling is when: a. a. sx > sy.
Expert Solution
steps

Step by step

Solved in 2 steps

Blurred answer
Knowledge Booster
Rendering
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.
Similar questions
  • SEE MORE QUESTIONS
Recommended textbooks for you
COMPREHENSIVE MICROSOFT OFFICE 365 EXCE
COMPREHENSIVE MICROSOFT OFFICE 365 EXCE
Computer Science
ISBN:
9780357392676
Author:
FREUND, Steven
Publisher:
CENGAGE L