1.As we are baking a navmesh, why do you think the agent settings, such as radius and height play an important role? What if these values are randomly assigned? Explain. 2.How can you incorporate GUI items animation in Unity? Explain. Why do you think animation might be needed for GUI components?

Programming Logic & Design Comprehensive
9th Edition
ISBN:9781337669405
Author:FARRELL
Publisher:FARRELL
Chapter12: Event-driven Gui Programming, Multithreading, And Animation
Section: Chapter Questions
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1.As we are baking a navmesh, why do you think the agent settings, such as radius and height play an important role? What if these values are randomly assigned? Explain.

2.How can you incorporate GUI items animation in Unity? Explain. Why do you think animation might be needed for GUI components?

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