24. A game designer is developing a board game. The game will use the spinner shown below, which is divided into 10 equal sections. 10 1 6. 3. 4. 6 5 The designer has defined these two probability events for a single spin: • A= {The arrow lands on a number greater than 4.} • B = {The arrow lands on a number less than 8.} Use the drop-down menus to choose the responses to correctly complete the following statements. P(A) = (Select) and P(B) = (Select) Since P(A and B) = (Select) P(A or B) = (Select)
24. A game designer is developing a board game. The game will use the spinner shown below, which is divided into 10 equal sections. 10 1 6. 3. 4. 6 5 The designer has defined these two probability events for a single spin: • A= {The arrow lands on a number greater than 4.} • B = {The arrow lands on a number less than 8.} Use the drop-down menus to choose the responses to correctly complete the following statements. P(A) = (Select) and P(B) = (Select) Since P(A and B) = (Select) P(A or B) = (Select)
Chapter8: Sequences, Series,and Probability
Section8.7: Probability
Problem 11ECP: A manufacturer has determined that a machine averages one faulty unit for every 500 it produces....
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P(A)= ans range from 0.4-0.7
P(B)= ans range from 0.5-0.8
P(A and B)= ans range from 0-0.5
P(A or B)= ans range from 0.7-1.6
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