5. Falling Distance determine the distance the object falls in a specific time period: 1 d = The variables in the formula are as follows: d is the distance in meters, g is 9.8 - t is the amount of time, in seconds, that the object has been falling. Design a function named fallingDistance that accepts an seconds) as an argument. The function should return the distance, in meters, that the object has fallen during that time interval. Design a program that calls the function in a loop that passes the values 1 through 10 as arguments and displays the return value object's falling time (in

Computer Networking: A Top-Down Approach (7th Edition)
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5. Falling Distance
determine the distance the object falls in a specific time period:
1
d
The variables in the formula are as follows: d is the distance in meters, g is 9.8 -
t is the amount of time, in seconds, that the object has been falling.
Design a function named fallingDistance that accepts an
seconds) as an argument. The function should return the distance, in meters, that the
object has fallen during that time interval. Design a program that calls the functiion in
a loop that passes the values 1 through 10 as arguments and displays the return value
object's falling time (in
Transcribed Image Text:5. Falling Distance determine the distance the object falls in a specific time period: 1 d The variables in the formula are as follows: d is the distance in meters, g is 9.8 - t is the amount of time, in seconds, that the object has been falling. Design a function named fallingDistance that accepts an seconds) as an argument. The function should return the distance, in meters, that the object has fallen during that time interval. Design a program that calls the functiion in a loop that passes the values 1 through 10 as arguments and displays the return value object's falling time (in
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