6. A ray of light a=<2, 2, 1> from the light source reaches a reflective surfaces and bounces off in direction r. The normal vector to this surface is n=<1, 0, 1>. Compute the reflected light vector r. Show computation steps.

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6. A ray of light a=<2, 2, 1> from the light source reaches a reflective surfaces and bounces off
in direction r. The normal vector to this surface is n=<1, 0, 1>. Compute the reflected light
vector r. Show computation steps.
Transcribed Image Text:6. A ray of light a=<2, 2, 1> from the light source reaches a reflective surfaces and bounces off in direction r. The normal vector to this surface is n=<1, 0, 1>. Compute the reflected light vector r. Show computation steps.
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