Consider the following code. Replace the tags_??1_ and _??2_, respectively, by filling in the text fields below, such that the given code snippet registers an event handler a given Scene (called scene) that, whenever the mouse enters the scene, simply prints the type and position of the corresponding mouse event on the console. EventHandler mouseHandler = new ??1_ () { // replace ??1__ @Override. public void ??2_(MouseEvent myEvent) { // replace_222_ System.out.println (myEvent.getEventType() + ":" + myEvent.getX() + ":" + myEvent.getY()); }}; scene.setOnMouseEntered (mouseHandler); _??1: type your answer... . ??2: type your answer...

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
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Consider the following code. Replace the tags_??1_ and _??2_, respectively, by filling in the text fields below, such that the given code snippet registers an event handler for
a given Scene (called scene) that, whenever the mouse enters the scene, simply prints the type and position of the corresponding mouse event on the console.
EventHandler<MouseEvent> mouseHandler = new ??1_<MouseEvent> () { // replace ??1__
@Override
// replace ??2_
public void ??2_(MouseEvent myEvent) {
System.out.println (myEvent.getEventType() +
+ myEvent.getX() + ":" + myEvent.getY());
}};
scene.setOnMouseEntered (mouseHandler);
_??1: type your answer....
_??2_: type your answer...
Transcribed Image Text:Consider the following code. Replace the tags_??1_ and _??2_, respectively, by filling in the text fields below, such that the given code snippet registers an event handler for a given Scene (called scene) that, whenever the mouse enters the scene, simply prints the type and position of the corresponding mouse event on the console. EventHandler<MouseEvent> mouseHandler = new ??1_<MouseEvent> () { // replace ??1__ @Override // replace ??2_ public void ??2_(MouseEvent myEvent) { System.out.println (myEvent.getEventType() + + myEvent.getX() + ":" + myEvent.getY()); }}; scene.setOnMouseEntered (mouseHandler); _??1: type your answer.... _??2_: type your answer...
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