Consider the two-player game, Nim, as discussed in the lecture. (i.e. The two players take turns to divide a number into two non-equal numbers until someone who cannot make further move). The game starts with the number 8. (a) Construct the state-space graph for the game (b) Label the graph with MAX and MIN (with MAX at 8) (c) Complete the graph with value (0 or 1) following the Minimax rules (d) If the Al is at 6-1-1, what state should it move next?

Computer Networking: A Top-Down Approach (7th Edition)
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ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
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Consider the two-player game, Nim, as discussed in the lecture. (i.e. The two players
take turns to divide a number into two non-equal numbers until someone who cannot
make further move). The game starts with the number 8.
(a) Construct the state-space graph for the game
(b) Label the graph with MAX and MIN (with MAX at 8)
(c) Complete the graph with value (0 or 1) following the Minimax rules
(d) If the Al is at 6-1-1, what state should it move next?
Transcribed Image Text:Consider the two-player game, Nim, as discussed in the lecture. (i.e. The two players take turns to divide a number into two non-equal numbers until someone who cannot make further move). The game starts with the number 8. (a) Construct the state-space graph for the game (b) Label the graph with MAX and MIN (with MAX at 8) (c) Complete the graph with value (0 or 1) following the Minimax rules (d) If the Al is at 6-1-1, what state should it move next?
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