Create a base class called shape. Use this class to store two double type values that could be used to compute the area of figures. Derive two specific classes called triangle and rectangle from the base shape. Add to the base class, a member function get_data() to initialize base class data members and another member function display_area() to compute and display the area of figures. Make display_area() as a virtual function and redefine this function in the derived classes to suit their requirements. Using these three classes, design a program that will accept dimensions of a triangle or a rectangle interactively, and display the area.Remember the two values given as input will be treated as lengths of two sides in the case of rectangles and as base and height in the case of triangles, and used as follows: Area of rectangle = x * y Area of triangle = ½ * x * y ( write the program in C++)

Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
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Create a base class called shape. Use this class to store two double type values that could be used

to compute the area of figures. Derive two specific classes called triangle and rectangle from the base

shape. Add to the base class, a member function get_data() to initialize base class data members and

another member function display_area() to compute and display the area of figures. Make

display_area() as a virtual function and redefine this function in the derived classes to suit their

requirements.

Using these three classes, design a program that will accept dimensions of a triangle or a

rectangle interactively, and display the area.Remember the two values given as input will be treated as lengths of two sides in the case of

rectangles and as base and height in the case of triangles, and used as follows:

Area of rectangle = x * y

Area of triangle = ½ * x * y

( write the program in C++)

 

 

 

 

 

 

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