Create NFL Player and NBA Player concrete classes that will extend Player abstract class. Create a main method to implement your classes
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OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
Let’s build a Player Portfolio System that has an abstract class.
-
- Create a new Player Abstract class. Implement getName method in this abstract class. Define other methods as abstract. Here is an example:
abstract class PlayerA {
private String name;
public String getNameA()
{
return name;
}
public PlayerA(String name) {
this.name = name;
}
abstract public int getStatsA();
abstract public String getSportA();
}
- Create NFL Player and NBA Player concrete classes that will extend Player abstract class.
- Create a main method to implement your classes
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- I need help creating a UML chart for this given Java abstract airplane class code below: public abstract class Airplane { private int numPassengers, numSeats, numStaff, price; private String name_record, model, color, type; private float speed, fuelCapacity; public abstract String getModel(); public abstract String getColor(); public abstract String getType(); public abstract float getSpeed(); public boolean isSeatAvailable() { return this.numPassengers < this.numSeats ? true : false; } public int numSeatAvailable() { return this.numSeats - this.numPassengers; } public int calculatePrice(int noPassenger) { return this.price * noPassenger; } public float calculateFuelCharge(float fuelPrice) { return this.fuelCapacity * fuelPrice; } }Write in java an abstract class Student that includes the following hidden attributes: id(int), name(String), major(String) and grade(double), then create setter and getter for each of them. Write two classes that inherited from Student: ItStudent and ArtStudent. The grade for ItStudent is calculated as: grade = mid*0.30 + project*0.30 + final*40 and the grade for ArtStudent is calculated as: grade = mid*0.40 + report*0.10 + final*50. Crate main class that achieve the following:a. Create an array of some Student objects from both ItStudent and ArtStudent classes.b. Sort the Student objects by grade in descending order using functions.c. Save the sorted objects into file.Modify the GeometricObject class to implement the Comparable interface and define a static max method in the GeometricObject class for finding the larger of two GeometricObject objects. Draw the UML diagram and implement the new GeometricObject class. Write a test program that uses the max method to find the larger of two circles, the larger of two rectangles.using java programming
- write program in java Design an abstract class GeometricObject. GeometricObject must ensure that its children must implement calcArea() method. Design RectangleYourRegNo and CircleYourName Classes as children of GeometricObject class with overridden toString() method to return “Rectangle with w Width and h Height is drawn” OR “Circle with r Radius is drawn”. The attributes of Rectangle are length, width. The attribute of Circle is radius Hint: Area of circle=πr2 , Area of rectangle= width*lengthsolve this by arraylist in the last of the question it has been told Create abstract class Pet , which is the abstract superclass of all animals. Declare a integer attribute called legs, which records the number of legs for this animal. Define a constructor that initializes the legs attribute. Declare an abstract method eat. Declare a concrete method walk that prints out something about how the animals walks (include the number of legs). Create the Dog class. The Dog class extends the Pet class. This class must include a String attribute to store the name and food of the pet Define a default constructor that calls the superclass constructor to specify that all dogs have 4 legs and name. override the eat and walk method. Create the Cat class that extends Pet. This class must include a String attribute to store the name of the pet, and a string to save food . Define a constructor that takes one String parameter that specifies the cat's name and food. This constructor must also…Consider the following classes: public abstract class Cat { private int age; private double weight; private double top_speed; public void run(double newSpeed) { ... } private void eat(double portionSize) { ... } // ... -> getXXX() and setXXX() methods here } } public class Cheetah extends Cat { private String type; public Cheetah(int age, double wt, double sp, String type) { this.type = type; setAge(age); setWeight(wt); setTopSpeed(sp); } private void run(double newSpeed) { ... } public void camouflage() { ... } // ... -> // getXXX() // and setXXX() methods here } } Which design principles are violated by these classes? Explain it and then correct it
- create a uml class diagram on this code: from abc import ABC, abstractmethod class GreyAnatomy(ABC):@abstractmethoddef Tvshow(self):pass class Grey(GreyAnatomy):def Tvshow(self):print("I am Derek") class Rank(Grey):def Tvshow(self):print("I am an attending") class Specialty(Rank):def Tvshow(self):print("I am an neurosurgeon doctor") G = Grey()G.Tvshow() R = Rank()R.Tvshow() S = Specialty()S.Tvshow()I am getting errors at the class names package sullivan13;import java.text.NumberFormat; public abstract class Automobiles implements Comparable<Automobiles>{ //Variables private String model; private String make; private int year; private double price; //Constructor public Automobiles(String make ,String model, int year, double price) { this.make = make; this.model = model; this.year = year; this.price = price; } //Getters public String getMake() { return make; } public String getModel() { return model; } public int getYear() { return year; } public double getPrice() { return price; } //Overrider public void display() { System.out.println(this.model+" " +this.year+" "); } //Overrider @Override //CompareTO public String toString() { NumberFormat formatter = NumberFormat.getCurrencyInstance();…Draw the UML class diagrams for the following classes: An abstract Java class called Person that has the following attributes: a String called idNumber a Date called dateOfBirth representing the date of birth. a String for name A class called VaccineRecord with the following attributes: an enum called type of VaccineType a Date called date a String called batchCode A class called Patient that extends the Person class and has the following attributes and behaviours: an ArrayList that contains VaccineRecord objects called vaccinationRecord a public method called vaccinate that takes a VaccineRecord with the following signature: public void vaccinate(VaccineRecord vaccineRecord); a public boolean method called isVaccinated that returns whether or not the Patient has had a vaccine. A MedicalPractitioner class that extends the Person class and has the following attributes and behaviours: a String called licenseCode a public method called vaccinatePatient that takes as a…
- Draw the UML class diagrams for the following classes: An abstract Java class called Person that has the following attributes: a String called idNumber a Date called dateOfBirth representing the date of birth. a String for name A class called VaccineRecord with the following attributes: an enum called type of VaccineType a Date called date a String called batchCode A class called Patient that extends the Person class and has the following attributes and behaviours: an ArrayList that contains VaccineRecord objects called vaccinationRecord a public method called vaccinate that takes a VaccineRecord with the following signature: public void vaccinate(VaccineRecord vaccineRecord); a public boolean method called isVaccinated that returns whether or not the Patient has had a vaccine. A MedicalPractitioner class that extends the Person class and has the following attributes and behaviours: a String called licenseCode a public method called vaccinatePatient that takes as a…Draw the UML class diagrams for the following classes: An abstract Java class called Person that has the following attributes: a String called idNumber a Date called dateOfBirth representing the date of birth. a String for name A class called VaccineRecord with the following attributes: an enum called type of VaccineType a Date called date a String called batchCode A class called Patient that extends the Person class and has the following attributes and behaviours: an ArrayList that contains VaccineRecord objects called vaccinationRecord a public method called vaccinate that takes a VaccineRecord with the following signature: public void vaccinate(VaccineRecord vaccineRecord); a public boolean method called isVaccinated that returns whether or not the Patient has had a vaccine. A MedicalPractitioner class that extends the Person class and has the following attributes and behaviours: a String called licenseCode a public method called vaccinatePatient that takes as a…Define a class named ComparableCirclethat extends Circle and implements Comparable. Draw the UML diagramand implement the compareTo method to compare the circles on the basis ofarea. Write a test class to find the larger of two instances of ComparableCircleobjects, and the larger between a circle and a rectangle.