Design and implement an application that plays the Rock-PaperScissors game against the computer. When played between two people, each person picks one of three options (usually shown by a hand gesture) at the same time, and a winner is determined. In the game, Rock beats Scissors, Scissors beats Paper, and Paper beats Rock. The program should randomly choose one of the three options (without revealing it) and then prompt for the user’s selection. At that point, the program reveals both choices and prints a statement indicating whether the user won, the computer won, or it was a tie. Continue playing until the user chooses to stop. Then print the number of user wins, losses, and ties.
Design and implement an application that plays the Rock-PaperScissors game against the computer. When played between two people, each person picks one of three options (usually shown by a hand gesture) at the same time, and a winner is determined. In the game, Rock beats Scissors, Scissors beats Paper, and Paper beats Rock. The program should randomly choose one of the three options (without revealing it) and then prompt for the user’s selection. At that point, the program reveals both choices and prints a statement indicating whether the user won, the computer won, or it was a tie. Continue playing until the user chooses to stop. Then print the number of user wins, losses, and ties.
Chapter5: Looping
Section: Chapter Questions
Problem 15E
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Design and implement an application that plays the Rock-PaperScissors game against the computer. When played between two people, each person picks one of three options (usually shown by a hand gesture) at the same time, and a winner is determined. In the game, Rock beats Scissors, Scissors beats Paper, and Paper beats Rock. The
selection. At that point, the program reveals both choices and prints a statement indicating whether the user won, the computer won, or it was a tie. Continue playing until the user chooses to stop. Then print the number of user wins, losses, and ties.
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