e box might contain Integers representing a random drawing for a lottery based on numeric lottery picks. Create an add method that a
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Q1.(java)Create a generic class with a type parameter that simulates drawing an item at random out of a box. This class could
be used for simulating a random drawing. For example, the box might contain Strings representing names written
on a slip of paper, or the box might contain Integers representing a random drawing for a lottery based on numeric
lottery picks. Create an add method that allows the user of the class to add an object of the specified type along with
an isEmpty method that determines whether or not the box is empty. Finally, your class should have a drawItem
method that randomly selects an object from the box and returns it. If the user attempts to drawn an item out of an
empty box, return null. Write a main method that tests your class.
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- Instructions-Java Assignment is to define a class named Address. The Address class will have three private instance variables: an int named street_number a String named street_name and a String named state. Write three constructors for the Address class: an empty constructor (no input parameters) that initializes the three instance variables with default values of your choice, a constructor that takes the street values as input but defaults the state to "Arizona", and a constructor that takes all three pieces of information as input Next create a driver class named Main.java. Put public static void main here and test out your class by creating three instances of Address, one using each of the constructors. You can choose the particular address values that are used. I recommend you make them up and do not use actual addresses. Run your code to make sure it works. Next add the following public methods to the Address class and test them from main as you go: Write getters and…23.6 LAB: BankAccount class (Use Python) Build a class called BankAccount that manages checking and savings accounts. The class has three attributes: a customer name, the customer's savings account balance, and the customer's checking account balance. Implement the following constructor and instance methods as listed below: Constructor with parameters (self, new_name, checking_balance, savings_balance) - set the customer name to parameter new_name, set the checking account balance to parameter checking_balance, and set the savings account balance to parameter savings_balance. deposit_checking(self, amount) - add parameter amount to the checking account balance (only if positive) deposit_savings(self, amount) - add parameter amount to the savings account balance (only if positive) withdraw_checking(self, amount) - subtract parameter amount from the checking account balance (only if positive) withdraw_savings(self, amount) - subtract parameter amount from the savings account…#6 To use Parameterized.class with the @RunWith annotation, we need to import _______
- Kindly Solve this C++ question as per the instructions. Thank you for your help! Instructions: 1- Put the class definition in Flight.h and the implementation of the constructors and functions in Flight.cpp Implement the Flight.h and Flight.cpp so that class Flight contains: 4 private instance variables: Name of data type string, which describe the three electric vehicle charger types (AC975, DL521, and AC863). Destination of data type string that shows the final destination of that flight. Hour and Minute of data type int that show the departure time. A default constructor which sets all of the numeric instance variables to zero and the String instance variables to null. A constructor with 4 parameters that sets the 4 instance variables to the corresponding values passed. Implement an accessor method for each information (Flight name, Flight destination, and Flight Time) that will return the value of the instance variable. For example, the getX() method for the instance variables…Problem 1: Java programComplete the Clothing class, the class should have the following instance variables, constructor(s) and instance methods:- An instance variable of type double named price.- An instance variable of type String named type.- An instance variable of type String named size.- A default “no-arg” constructor that sets the price to 29.9, the type to “TShirt” and the size to “Medium”. - An overloaded constructor that takes three parameters and set the instance variables accordingly. - A method named increasePrice that takes no parameters and returns no value, the method increases the instance variable price by 5.- An overloaded method increasePrice that takes a double parameter xand returns no value, the method increases the instance variable price by the value of parameter x.- A method named details which takes no parameters, returns no value, the method prints the Clothing item details in the format shown in the sample output.- Your output should look exactly the same…Use abstract classes and pure virtual functions to design classes to manipulate various types ofaccounts. For simplicity, assume that the bank offers three types of accounts: savings, checking, andcertificate of deposit, as described next.Savings accounts: Suppose that the bank offers two types of savings accounts: one that has no minimumbalance and a lower interest rate and another that requires a minimum balance and has a higherinterest rate.Checking accounts: Suppose that the bank offers three types of checking accounts: one with a monthlyservice charge, limited check writing, no minimum balance, and no interest; another with no monthlyservice charge, a minimum balance requirement, unlimited check writing and lower interest; and a thirdwith no monthly service charge, a higher minimum requirement, a higher interest rate, and unlimitedcheck writing.Certificate of deposit (CD): In an account of this type, money is left for some time, and these accountsdraw higher interest rates than…
- Do all please. (a) Provide an example of a constructor method being overridden? (b) Describe Dynamic Binding as related to Class loading? (c) What is the role of a class loader? (d) What are two benefits of the Bytecode verification system?Lab 10 Using an interface to share methods It is often the case that two or more classes share a common set of methods. For programming purposes we might wish to treat the objects of those classes in a similar way by invoking some of their common routines.For example, the Dog and Cat classes listed below agree on the void method speak. Because Dog and Cat objects have the ability to “speak,” it is natural to think of putting both types of objects in an ArrayList and invoking speak on every object in the list. Is this possible? Certainly we could create an ArrayList of Dog that would hold all the Dog objects, but can we then add a Cat object to an ArrayList of Dog?Try running the main program below as it is written. Run it a second time after uncommenting the line that instantiates a Cat object and tries to add it to the ArrayList. import java.util.*;public class AnimalRunner{ public static void main(String[] args) { ArrayList<Dog> dogcatList = new ArrayList<Dog>();…1. Fill in the blanks in each of the following statements:a) If a class contains at least one abstract method, it’s a(n)____________class.b) Classes from which objects can be instantiated are called ____________classes.c) ___________ involves using a superclass variable to invoke methods onsuperclass and sub-class objects, enabling you to “program in the general.”d) Methods that are not interface methods and that do not provideimplementations must be declared using keyword ______________.
- Practice overriding. In a main, build an object of that class, and print out the object using System.out.println(). Notice that this simply reports the memory address of the object in question, and we’d like to do something more useful. To replace (or override) the toString (or equals) function. We build another toString function to override the other one that also prints out the make, model, and odometer reading for a vehicle object. Reuse your Car class in the last exercise. public class Car { //instance variables private int odometer; private String make; private String model; //overloading //constructors public Car(int odometer,String make, String model) { this.odometer = odometer; this.make = make; this.model = model; } public Car(String make, String model) { this.make = make; this.model = model; } public Car(String make) { this.make = make; } /* *getter & setter methods */…Please Solve the Question in C++ as quickly as you can in 40 minutes. And do the same as asked in the question. Don't use extra things, please. Q1: Start with the safearay class from the ARROVER3 program in Chapter 8 of Object Orient programming by Rober Lafore. Make this class into a template, so the safe array can store any kind of data. Include following member functions in Safe array class. The minimum function finds the minimum value in array. The maximum function find the maximum value in array. The average function find average of all the elements of an array. The total function finds the running total of all elements of an array. In main(), create safe arrays of at least two different types int and double and store some data in them. Then display minimum, maximum, average and total of array elements. Note: use subscript ([]) operator in sasfearay class.13.5 (Enable GeometricObject comparable) Modify the GeometricObject class to implement the Comparable interface and define a static max method in the GeometricObject class for finding the larger of two GeometricObject class. Also, draw the UML diagram and implement the new GeometricObject class. Additionally, write a test program that use the max method to find the larger of two circle, the larger of two rectangles.