Generate the driver file (main.cpp) where you perform the following tasks. Note that you cannot make any change to the header file or the source file.

Computer Networking: A Top-Down Approach (7th Edition)
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Author:James Kurose, Keith Ross
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stacktype.h
stacktype.cPP
#ifndef STACKTYPE_H_INCLUDED
tdefine STACKTYPE H_INCLUDED
#include "StackType.h"
template <class ItemType>
StackType<ItemType>::StackType ()
const int MAX_ITEMS - 5;
top - -1;
class Fulistack
// Exception class thrown
// by Push when stack is full.
template <class ItemType>
bool StackType<ItemType>: :IsEmpty ()
class EmptyStack
// Exception class thrown
// by Pop and Top when stack is emtpy.
return (top = -1);
template <class ItemType>
bool StackType<ItemType>: :ISFull ()
template <class ItemType>
class StackType
return (top --
MAX_ITEMS-1):
template <elass ItemType>
void StackType<ItemType>: :Push (ItemType newItem)
public:
StackType () :
bool IsFull ():
bool IsEmpty ():
void Push (ItemType);
void Pop () i
if( IsFull ()) throw Fullstack ();
top++:
items (top]- newItem;
template <class ItemType>
void StackType<ItemType>:: Pop ()
ItemType Top ():
private:
int top:
ItemType items [MAX_ITEMS ];
if( IsEmpty ()) throw EmptyStack ();
top--
};
tendif // STACKTYPE_H_INCLUDED
template <class ItemType>
ItemType StackType<ItemType>::Top ()
if (IsEmpty ()) throw Emptystack ():
return items [top];
Generate the driver file (main.cpp) where you perform the following tasks. Note that you cannot make any change to
the header file or the source file.
.
Operation to Be Tested and Description of Action
Input Values
Expected Output
• Create a stack of integers
Check if the stack is empty
• Push four items
• Check if the stack is empty
Stack is Empty
5742
Stack is not Empty
Check if the stack is full
Stack is not full
• Print the values in the stack (in the order the values are given as
input)
5742
Push another item
3
• Print the values in the stack
• Check if the stack is full
• Pop two items
• Print top item
57423
Stack is full
4
Take strings of parentheses from the user as input and use a stack to |)
check if the string of parentheses is balanced or not
Balanced
C0)0 (0 0)) 0
Balanced
Not balanced
Not balanced
Transcribed Image Text:stacktype.h stacktype.cPP #ifndef STACKTYPE_H_INCLUDED tdefine STACKTYPE H_INCLUDED #include "StackType.h" template <class ItemType> StackType<ItemType>::StackType () const int MAX_ITEMS - 5; top - -1; class Fulistack // Exception class thrown // by Push when stack is full. template <class ItemType> bool StackType<ItemType>: :IsEmpty () class EmptyStack // Exception class thrown // by Pop and Top when stack is emtpy. return (top = -1); template <class ItemType> bool StackType<ItemType>: :ISFull () template <class ItemType> class StackType return (top -- MAX_ITEMS-1): template <elass ItemType> void StackType<ItemType>: :Push (ItemType newItem) public: StackType () : bool IsFull (): bool IsEmpty (): void Push (ItemType); void Pop () i if( IsFull ()) throw Fullstack (); top++: items (top]- newItem; template <class ItemType> void StackType<ItemType>:: Pop () ItemType Top (): private: int top: ItemType items [MAX_ITEMS ]; if( IsEmpty ()) throw EmptyStack (); top-- }; tendif // STACKTYPE_H_INCLUDED template <class ItemType> ItemType StackType<ItemType>::Top () if (IsEmpty ()) throw Emptystack (): return items [top]; Generate the driver file (main.cpp) where you perform the following tasks. Note that you cannot make any change to the header file or the source file. . Operation to Be Tested and Description of Action Input Values Expected Output • Create a stack of integers Check if the stack is empty • Push four items • Check if the stack is empty Stack is Empty 5742 Stack is not Empty Check if the stack is full Stack is not full • Print the values in the stack (in the order the values are given as input) 5742 Push another item 3 • Print the values in the stack • Check if the stack is full • Pop two items • Print top item 57423 Stack is full 4 Take strings of parentheses from the user as input and use a stack to |) check if the string of parentheses is balanced or not Balanced C0)0 (0 0)) 0 Balanced Not balanced Not balanced
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