gure 9-20 Slot Machine application Slot Machine Amount Inserted: $ Spin Exit 8 X

Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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In C# language using Microsoft Visual Studio in Windows Forms App (.NET Framework)

A slot machine is a gambling device that the user inserts money into and then pulls a lever (or presses a button). The slot machine then displays a set of random images. If two or more of the images match, the user wins an amount of money, which the slot machine dispenses back to the user. Design a program that simulates a slot machine. When the program runs, it should do the following: Ask the user to enter the amount of money he or she wants to insert into the slot machine.

Create an application that simulates a slot machine.

 

The application should let the user enter into a TextBox the amount of money he or she is inserting into the machine. When the user clicks the Spin button, the application should display three randomly selected symbols. (Slot machines traditionally display fruit symbols. 

Figure 9-20 Slot Machine application
Slot Machine
DOO
Amount Inserted: $
Spin
Exit
X
Transcribed Image Text:Figure 9-20 Slot Machine application Slot Machine DOO Amount Inserted: $ Spin Exit X
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