I need help with this problem. Define objects for the Donkey Pong game, e.g. Mario, Gorilla, Cask, Map… You do not need to develop an entire game, you need to define classes, method names, and parameters used for the game in the programming language Java. The code must include inheritance, overriding a method, and overloading a method at least once. It can have multiple '.java files' such as Mario.java, Barrel.java, Kong.java, Peach.java, Ladder.java, etc. Must be very careful, with naming conventions, which affect your homework mark, including getter/setters, Capital/Small, …

Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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I need help with this problem.

Define objects for the Donkey Pong game, e.g. Mario, Gorilla, Cask, Map… You do not need to develop an entire game, you need to define classes, method names, and parameters used for the game in the programming language Java.

The code must include inheritance, overriding a method, and overloading a method at least once. It can have multiple '.java files' such as Mario.java, Barrel.java, Kong.java, Peach.java, Ladder.java, etc.

Must be very careful, with naming conventions, which affect your homework mark, including getter/setters, Capital/Small, …

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