If you got a 79 on a test in a class with a mean score of 85 and a standard deviation of 4.8, the z-score of your test score would be -2.50 -1.25 2.50 1.25
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- Suppose that class B is derived from class A. Then we can say: B "is a " A A "is a " B Not enough information to answerHelp me asap and please use python Implement the HogwartsQuidditchSquad class derived from the Squad class with necessary variables and methods so that the expected output is generated. Do not change any given code. [Hint: In order to form a squad, you need at least 5 members. And in order to form a perfect squad you need 2 beaters, 1 seeker, 1 chaser and 1 keeper. ]class Squad: playerCount=0 def __init__(self,name,squadType): self.name = name self.squadType = squadType def formSquad(self): if Squad.playerCount >= 5: return True else: return False def __str__(self): s = f"{self.name} is a {self.squadType} team.\n" s+= f"Number of players in {self.name} is {Squad.playerCount}\n" return s#Write your code heref = HogwartsQuidditchSquad("Hogwart's Dragons","Quidditch")f.addPlayer(["Harry Potter","Seeker","Gryffindor"],["Katie…In class this week, we will work on simulating the game of Yahtzee. In the game of Yahtzee, five dice are tossed, and various combinations of numbers, similar to poker hands, are assigned point values. In the game, dice can be selected and re-tossed, but we will focus on calculating the probabilities for the first toss only. We will also deal only with the "lower half" of the score card in the game. For the interested student, continuing this project to account for the complete rules of play would be an entertaining challenge. Anyone not familiar with Yahtzee should try a web search for the rules of the game. Some sites have applets that let you play online. All you really need to know for this lesson, though, is which combinations are counted. We will call these "hands," as the combinations in poker are called. The hands in Yahtzee are: Three of a Kind (three of one number and two others that are different) Full House (three of one number and two of another number) Four of a Kind…
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- It's messy that in the Balrog class's getDamage() function and the Cyberdemon class's getDamage() function we have to write the name of the species before calling the Demon class's getDamage() function. It would be better if the Demon class's getDamage() function could print the name of the species. Taking this a step further, it would be even better if we didn't have to repeat the cout statement "The <whatever> attacks for ?? points!" in every class's getDamage() function. It would be better if that cout statement could occur just once, in the Creature class's getDamage() function. In the Creature class's getDamage() function, insert the following statement:cout << "The " << getSpecies() << " attacks for " << damage << " points!" << endl; Delete (or, if you prefer, comment out) the similar cout statements that appear in the getDamage() function of each of the 5 derived classes. (There will be one such cout statement to delete in each of the 5…It's messy that in the Balrog class's getDamage() function and the Cyberdemon class's getDamage() function we have to write the name of the species before calling the Demon class's getDamage() function. It would be better if the Demon class's getDamage() function could print the name of the species. Taking this a step further, it would be even better if we didn't have to repeat the cout statement "The <whatever> attacks for ?? points!" in every class's getDamage() function. It would be better if that cout statement could occur just once, in the Creature class's getDamage() function. In the Creature class's getDamage() function, insert the following statement: cout << "The " << getSpecies() << " attacks for " << damage << " points!" << endl; Delete (or, if you prefer, comment out) the similar cout statements that appear in the getDamage() function of each of the 5 derived classes. (There will be one such cout statement to delete in each of…Determine the efficiency class of each of the following issues by designing a sufficiently efficient method.b. You have a file with n student records, each with a number, name, home address, and birth date. Determine the number of pupils from each of the 50 states in the United States.
- This implementation makes so much more sense, however, the LineItem class I have to go off of is a tad bit different. How would it look given the following? public class LineItem { privateint quantity; private Product theProduct; /** @param aProduct the product @param aQuantity the item quantity */ public LineItem(Product aProduct,int aQuantity){ theProduct = aProduct; quantity = aQuantity; } /** * * @return the total price */ publicdouble getTotalPrice(){ return theProduct.getPrice() * quantity; } /** @return a formatted string of this item */ public String format(){ return String.format("%-30s%8.2f%5d%8.2f", theProduct.getDescription(), theProduct.getPrice(), quantity, getTotalPrice()); } } public class LineItem { privateint quantity; private Product theProduct; /** @param aProduct the product @param aQuantity the item quantity */ public LineItem(Product aProduct,int aQuantity){ theProduct = aProduct; quantity = aQuantity; } /** * * @return the total price */ publicdouble…We have aquarium size 15 cm x 45 cm x 60 cm (L x W x H). Water must be replaced when: water level < 40 cm. Create proven Arduino with Tinkercad simulation (include coding)?How make simulation Aquarium Automatic Care (AOC) system (incl. coding) with Arduino. AOC is simulated using Tinkercad based on below conditions? Conditions: 1. Water must be replaced when -Water level (T) < 41 mm -Discard water and fill 30% of Aquarium water volume when high Acidic pH (pH> 9)2. Fish food (pellets): 1 x 4.5 mL/day at 6am in the morning, the machine only contains 100 mL (warning on D-day is over)3. To save electricity, the aquarium lights are on at night (8 hours)