In Java, please don't modify only fill in the code where it says "/* Type your code here. */" everything need to stay the same as written below under PlayerRoster.java or do not answer it. This program will store roster and rating information for a soccer team. Coaches rate players during tryouts to ensure a balanced team. 1. Prompt the user to input five pairs of numbers: A player's jersey number (0 - 99) and the player's rating (1 - 9). Store the jersey numbers in one int array and the ratings in another int array. Output these arrays (i.e., output the roster). Ex:

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ISBN:9781337102100
Author:Joyce, Farrell.
Publisher:Joyce, Farrell.
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In Java, please don't modify only fill in the code where it says "/* Type your code here. */" everything need to stay the same as written below under PlayerRoster.java or do not answer it.

This program will store roster and rating information for a soccer team. Coaches rate players during tryouts to ensure a balanced team.

1. Prompt the user to input five pairs of numbers: A player's jersey number (0 - 99) and the player's rating (1 - 9). Store the jersey numbers in one int array and the ratings in another int array. Output these arrays (i.e., output the roster).

Ex:

Enter player 1's jersey number:

84

Enter player 1's rating:

7

 

Enter player 2's jersey number:

23

Enter player 2's rating:

4

 

Enter player 3's jersey number:

4

Enter player 3's rating:

5

 

Enter player 4's jersey number:

30

Enter player 4's rating:

2

 

Enter player 5's jersey number:

66

Enter player 5's rating:

9

 

ROSTER

Player 1 -- Jersey number: 84, Rating: 7

Player 2 -- Jersey number: 23, Rating: 4

...

 

2. Implement a menu of options for a user to modify the roster. Each option is represented by a single character. The program initially outputs the menu, and outputs the menu after a user chooses an option. The program ends when the user chooses the option to Quit. For this step, the other options do nothing.

Ex:

MENU

u - Update player rating

a - Output players above a rating

r - Replace player

o - Output roster

q - Quit

 

Choose an option: 

 

3.Implement the "Output roster" menu option.

Ex:

ROSTER

Player 1 -- Jersey number: 84, Rating: 7

Player 2 -- Jersey number: 23, Rating: 4

...

 

4.  Implement the "Update player rating" menu option. Prompt the user for a player's jersey number. Prompt again for a new rating for the player, and then change that player's rating.

Ex:

Enter a jersey number:

23

Enter a new rating for player:

6

...

 

5. Implement the "Output players above a rating" menu option. Prompt the user for a rating. Print the jersey number and rating for all players with ratings above the entered value.

Ex:

Enter a rating:

5

 

ABOVE 5

Player 1 -- Jersey number: 84, Rating: 7

...

 

6.Implement the "Replace player" menu option. Prompt the user for the jersey number of the player to replace. If the player is in the roster, then prompt again for a new jersey number and rating. Update the replaced player's jersey number and rating.

Ex:

Enter a jersey number:

4

Enter a new jersey number:

12

Enter a rating for the new player:

8

---------------------------PlayerRoster.java-------------------------------------------------------------------------------------------------------

import java.util.Scanner;

public class PlayerRoster {
   public static void main(String[] args) {
      Scanner scnr = new Scanner(System.in);

      /* Type your code here. */
   }
}

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