Create two classes manager and employee which store (code, name, salary, department, and city).find: A-Read information for the two classes objects? B-Display the greater salary for both manager and employee (using friend function)? Write main program to test 100 manager and 100 employee?
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OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
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- Reuse your Car class . In a main, build an object of that class, and print out the object using System.out.println(). Notice that this simply reports the memory address of the object in question, and we’d like to do something more useful. To replace (or override) the toString (or equals) function. Now, build a toString function that prints out the make, model, and odometer reading for a vehicle object. public class Car { //instance variables private int odometer; private String make; private String model; //overloading //constructors public Car(int odometer,String make, String model) { this.odometer = odometer; this.make = make; this.model = model; } public Car(String make, String model) { this.make = make; this.model = model; } public Car(String make) { this.make = make; } /* *getter & setter methods */ public int getOdometer() { return odometer; } public void…Implement the Rectangle class as discussed this week. Use the class declaration below. Your job is to implement the functions. Implement the missing functions yourself. class Rectangle{ private: double width; double length; char *name; void initName(char *); public://constructorsRectangle();Rectangle(double, double, char*);//destructor ~Rectangle(); void setWidth(double); void setLength(double); void setWidth(char *); void setLength(char *); void setName(char *); double getWidth() const; double getLength() const; void printName() const { cout << name; }}; A few notes on the functions: initName(char *): this is a private member function. It should be the only function which dynamically allocates a char array to hold the name. setName(char *): this is a public member function which changes the name of the rectangle to a new name. It does not dynamically allocate memory, it only changes name. Demonstrate your class works…Specify who can see and who can't see members of a class.
- 1). Develop a class named Department with two data members: name and size. The name cantake values such as "Finance", "Human Resources". size is for how many people work in thedepartment; You should provide all constructors, all get/set methods, and the toString method;2). Develop a class called Company which should have at least four data members: name,address, totalNumberOfEmployees, and departments (of type Department; an array). The relationbetween Company and Department is composition. The total number of employees is the sum ofthe sizes of all departments. You should provide all constructors, especially the constructor thatreceives departments as an initial value, all get/set methods, and the toString method;3). Create three departments: "Finance", "Human Resources", "IT". Test all constructors, andget/set methods, toString method; take screenshots;4). Create a company object with the above departments: "Finance", "Human Resources", "IT".Test all constructors, and get/set…The base class Pet has attributes name and age. The derived class Dog inherits attributes from the base class Pet class and includes a breed attribute. Complete the program to: Create a generic pet, and print the pet's information using print_info(). Create a Dog pet, use print_info() to print the dog's information, and add a statement to print the dog's breed attribute. class Pet:def __init__(self):self.name = ''self.age = 0 def print_info(self):print('Pet Information:')print(' Name:', self.name)print(' Age:', self.age) class Dog(Pet):def __init__(self):Pet.__init__(self) self.breed = '' my_pet = Pet()my_dog = Dog() pet_name = input()pet_age = int(input())dog_name = input()dog_age = int(input())dog_breed = input() # TODO: Create generic pet (using pet_name, pet_age) and then call print_info() # TODO: Create dog pet (using dog_name, dog_age, dog_breed) and then call print_info() # TODO: Use my_dog.breed to output the breed of the dogThe base class Pet has attributes name and age. The derived class Dog inherits attributes from the base class Pet class and includes a breed attribute. Complete the program to: Create a generic pet, and print the pet's information using print_info(). Create a Dog pet, use print_info() to print the dog's information, and add a statement to print the dog's breed attribute. Ex: If the input is: Dobby 2 Kreacher 3 German Schnauzer the output is: Pet Information: Name: Dobby Age: 2 Pet Information: Name: Kreacher Age: 3 Breed: German Schnauzer code to be used: python class Pet: def __init__(self): self.name = '' self.age = 0 def print_info(self): print('Pet Information:') print(' Name:', self.name) print(' Age:', self.age) class Dog(Pet): def __init__(self): Pet.__init__(self) self.breed = '' my_pet = Pet()my_dog = Dog() pet_name = input()pet_age = int(input())dog_name = input()dog_age =…
- The base class Pet has attributes name and age. The derived class Dog inherits attributes from the base class Pet class and includes a breed attribute. Complete the program to: Create a generic pet, and print the pet's information using print_info(). Create a Dog pet, use print_info() to print the dog's information, and add a statement to print the dog's breed attribute. Ex: If the input is: Dobby 2 Kreacher 3 German Schnauzer the output is: Pet Information: Name: Dobby Age: 2 Pet Information: Name: Kreacher Age: 3 Breed: German Schnauzer The code to be added is #TODO python class Pet: def __init__(self): self.name = '' self.age = 0 def print_info(self): print('Pet Information:') print(' Name:', self.name) print(' Age:', self.age) class Dog(Pet): def __init__(self): Pet.__init__(self) self.breed = '' my_pet = Pet()my_dog = Dog() pet_name = input()pet_age = int(input())dog_name =…create a class named ''rectagle with 2 data members length and breadth use parameterize constructor and calculate and display the area and the perimeter in vbTwo base classes have functions with the same name, while a class derived from both base classes has no function with this name. How do objects of the derived class access the correct base class function? Write your own program to explain the answer.
- Create a new data type Fraction using classes. The each fraction should have two parts numerator and denominator. Afterwards, overload the following operator for the class. operator Used as purpose ++ ++f1; Will increase the fraction by 1. Example1: f1= 1/3 ++f1; d1=4/3 Example1: d1= 2/6 ++d1; d1=8/6Q1: Implement a class called Vehicle.a) A class named Vehicleb) Two private data members: brand (string), model (string), price (int).c) Accessors and Mutators function for brand, value, and price.Use following main() to test your class.int main(){Vehicle a;a.setBrand("BMW");a.setModel("X5");a.setPrice(60000);cout<<a.getBrand()<<endl; // print BMWcout<<a.getModel()<<endl; // print X5cout<<a.getPrice()<<endl; // print 60000} Q2: Continue with Vehicle class:a) Copy the previous program to a new file.b) Write Constructor with three parameter, and assign to brand, model, and price.c) Write default constructor, initialize brand to “TBD”, model to “TBD”, price to 0,Implement constructor delegationUse following main() to test your class.int main(){Vehicle a,b("Honda","Civic",25000);cout<<a.getBrand()<<endl; //print TBDcout<<a.getModel()<<endl; // print TBDcout<<a.getPrice()<<endl; //print…(1) Create a class Coffee that contains 2 fields coffeeType of type String and coffeePrice of type double.