reate a Java Project (with a class and a test class) to represent some real-world entity such as a technology item (TV, Fan etc), an animal, a person, a vehicie, etc. In our class, we have already seen example classes such as Circle, Student, Rectangle, TV etc. The class will: a) Create a total of 5 member variables for the class by selecting the appropriate data types for each field, For example, a class to represent a lamp might include color, price, height, numBulbs, batteryOperated. Each of these 5 variables needs a data type. b) Include at least three different constructor methods, including the default constructor (no argument constructor), so totally three constructors, c) Create a method called show Values( ) to display the values of an object in a formatted manner. The Java test class (with a main method) will: a) Instantiate at least three objects (using each of the constructors at least once) with your program. b) Store the data from the individual objects into an array. c) Utilize the show Values© method to display the content of an object created. Note: 1) Draw the UML. diagram for the class and then implement the class. Draw object diagrams wherever possible to show the state of the objects created 2) Generate output samples demonstrating all of your member functions showing their functionality (i.e. inputting values, outputting values (displaying them), performing calculations, etc.). Include the below in your project report: 1. The UML diagram of the class. 2. The class and test class 3. Screenshots of output generated from the application. .

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
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Create a Java Project (with a class and a test class) to represent some real-world entity such as a
technology item (TV, Fan etc), an animal, a person, a vehicie, etc. In our class, we have already
seen example classes such as Circle, Student, Rectangle, TV etc.
The class will:
a) Create a total of 5 member variables for the class by selecting the appropriate data types
for each field, For example, a class to represent a lamp might include color, price, height,
numBulbs, batteryOperated. Each of these 5 variables needs a data type.
b) Include at least three different constructor methods, including the default constructor
(no argument constructor), so totally three constructors,
c) Create a method called show Values( ) to display the values of an object in a formatted
manner.
The Java test class (with a main method) will:
a) Instantiate at least three objects (using each of the constructors at least once) with your
program.
b) Store the data from the individual objects into an array.
c) Utilize the show Values© method to display the content of an object created.
Note:
1) Draw the UML. diagram for the class and then implement the class. Draw object diagrams
wherever possible to show the state of the objects created
2) Generate output samples demonstrating all of your member functions showing their
functionality (i.e. inputting values, outputting values (displaying them), performing
calculations, etc.).
Include the below in your project report:
1. The UML diagram of the class.
2.
The class and test class
3. Screenshots of output generated from the application.

.

.

 


Part-2: 
Consider the Class that you designed in Part-l of this project and do the following:
1. Encapsulate the class.
2. Implement the Comparable and Cloneable interface for your class.
3. The Test class should create 10 instances (objects) of your class.
4. Store these instances in Array and ArrayList.
5. Show the demo of sorting these objects stored in Array and ArrayList.
Include the below in your project report:
The code of implementing Comparable and Cloneable Interfaces.
Screenshot of relevant (Comparable and Cloneable) outputs.

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