The Sudoku game is played on a 9x9 grid. Inside the rows and columns are 9 "squares" (made up of 3x3 spaces). Each row, column and square (9 spaces each) must be completed with the numbers from 1 to 9, without repeating any number within the row, column or square. The following Python program solves Sudoku using backtracking. The method that starts the solution is "solve_sudoku(matrix)" and receives as input an n x n matrix where the empty inputs are represented by -1. Indicate where the backtracking occurs (line of code) and why. Show with an example a 3 x 3 matrix.

C++ for Engineers and Scientists
4th Edition
ISBN:9781133187844
Author:Bronson, Gary J.
Publisher:Bronson, Gary J.
Chapter4: Selection Structures
Section: Chapter Questions
Problem 14PP
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The Sudoku game is played on a 9x9 grid. Inside the rows and columns are 9 "squares" (made up of 3x3 spaces). Each row, column and square (9 spaces each) must be completed with the numbers from 1 to 9, without repeating any number within the row, column or square.

The following Python program solves Sudoku using backtracking. The method that starts the solution is "solve_sudoku(matrix)" and receives as input an n x n matrix where the empty inputs are represented by -1. Indicate where the backtracking occurs (line of code) and why. Show with an example a 3 x 3 matrix.

from pprint import pprint

def search_next_void(puzzle):
    for r in range(9):
        for c in range(9):
            if puzzle[r][c] == -1:
                return r, c

    return None, None

def is_valid(puzzle, guess, row, col):
    row_vals = puzzle[row]
    if guess in row_vals:
        return False

    col_vars = [puzzle[i][col] for i in range(9)]
        if guess in col_vars:
            return False

    row_start = (row // 3) * 3
    col_start = (col // 3) * 3

    for r in range(row_start, row_start + 3):
        for c in range(col_start, col_start + 3):
            if puzzle[r][c] == guess:
                return False

    return True

def solve_sudoku(puzzle):
    row, col = search_next_void(puzzle)
    if row is None:
        return True

    for guess in range(1, 10):
        if is_valid(puzzle, guess, row, col):
            print(board_example)
            print("\n")
            puzzle[row][col] = guess

           if solve_sudoku(puzzle):
                return True

    puzzle[row][col] = -1

    return False

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