To animate an object while making the movements look realistic, we need to take care of acceleration and deceleration. With nonlinear interpolation, we can do that by O using varying time steps O using constant time steps fixing the number of inter between frames reducing the number of inter between frames

Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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To animate an object while making the movements look realistic, we need to take care of acceleration and deceleration.
With nonlinear interpolation, we can do that by
using varying time steps
using constant time steps
fixing the number of inter between frames
reducing the number of inter between frames
Transcribed Image Text:To animate an object while making the movements look realistic, we need to take care of acceleration and deceleration. With nonlinear interpolation, we can do that by using varying time steps using constant time steps fixing the number of inter between frames reducing the number of inter between frames
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