Using Java, create a craps game. Conditions in the game prompt users to place bets. After user win or loses allow the user to press Y to continue playing and place bets and continue playing. If the user chooses "N" for No program will prompt a message goodbye, it ends the game showing win / lost record and display user winnings or losses. Prompt users to place an account balance. The minimum should be $50 when user has run out of money or chooses to quit. Game should prompt win/loss / winnings or money loss statistics.
Using Java, create a craps game. Conditions in the game prompt users to place bets. After user win or loses allow the user to press Y to continue playing and place bets and continue playing. If the user chooses "N" for No program will prompt a message goodbye, it ends the game showing win / lost record and display user winnings or losses. Prompt users to place an account balance. The minimum should be $50 when user has run out of money or chooses to quit. Game should prompt win/loss / winnings or money loss statistics.
Chapter5: Looping
Section: Chapter Questions
Problem 1CP
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Using Java, create a craps game. Conditions in the game prompt users to place bets. After user win or loses allow the user to press Y to continue playing and place bets and continue playing. If the user chooses "N" for No program will prompt a message goodbye, it ends the game showing win / lost record and display user winnings or losses.
- Prompt users to place an account balance. The minimum should be $50 when user has run out of money or chooses to quit. Game should prompt win/loss / winnings or money loss statistics.
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