Using Java TCP sockets, it is required to build a multithreaded game that makes the server picks a secret random number from 1 to 50 and asks the player to guess this number. The player is allowed to make at most 5 attempts. For every wrong guess, the server should give hint for the client to either "Choose Higher Number" or "Choose Lower Number" based on his provided guess, and then ask for another input. At the end of the game, the number is revealed in case if the player failed to guess the number. Otherwise, the server will print a
Using Java TCP sockets, it is required to build a multithreaded game that makes the server picks a secret random number from 1 to 50 and asks the player to guess this number. The player is allowed to make at most 5 attempts. For every wrong guess, the server should give hint for the client to either "Choose Higher Number" or "Choose Lower Number" based on his provided guess, and then ask for another input. At the end of the game, the number is revealed in case if the player failed to guess the number. Otherwise, the server will print a
A+ Guide To It Technical Support
10th Edition
ISBN:9780357108291
Author:ANDREWS, Jean.
Publisher:ANDREWS, Jean.
Chapter18: Macos, Linux, And Scripting
Section: Chapter Questions
Problem 14TC
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