Why do several functions in iostream and fstream have identical names? When is it advantageous to reuse function names?
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Why do several functions in iostream and fstream have identical names? When is it advantageous to reuse function names?
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- Is there more to the fact that many of the identical operations in iostream and fstream have the same names? Is there any other possible purpose for a function's name?Do the similar names for different operations between iostream and fstream have any significance? Is it ever okay to repurpose a function name?Why are there so many functions in iostream and fstream with the same name? When is it beneficial to rename functions?
- Is there a rationale between naming many operations in iostream and fstream the same thing? When can we safely recycle function names?use only include and fstream headerfiles and do according to question kindly.Which one of the following functions calls is vulnerable to buffer overflow? Choose an answer A fgets() B sprint() C strncat() D strncpy()
- What are the different ios functions used in stream I/O?How are they different from manipulators? (C++)what is ifstream file ?What is the difference between a console I/O function and a stream I/O function in C? Choose the MOST correct answer. Question 6 options: Console I/O is sent directly to the server of the machine the program is running on. Stream I/O is sent to the location the stream pointer is referencing on the local machine only. Console I/O is sent directly to the terminal of the machine the program is running on. Stream I/O is sent to the location the stream pointer is referencing. Stream I/O is sent directly to the terminal of the machine the program is running on. Console I/O is sent to the location the stream pointer is referencing. Console I/O refers to the I/O generated by the root user of the machine the program is running on. Stream I/O is sent to the location the stream pointer is referencing on the local machine only.
- use only iostream and fstream header files.What do you see when you execute "pipe1" and Why? Modify the program pipe1.cpp to pipe1a.cpp so that it accepts a command (e.g. "ls -l") from the keyboard. For example, when you execute "./pipe1a ps -auxw", it should give you the same output as pipe1.cpp. Please explain what you changed and why.(Hint: Use string functions strcpy() and strcat() to store the commands in a buffer. Your main function should be like: int main(int argc, char *argv[])) //pipe1.cpp #include <unistd.h> #include <stdlib.h> #include <string.h> #include <stdio.h> #include <iostream> using namespace std; int main() { FILE *fpi; //for reading a pipe char buffer[BUFSIZ+1]; //BUFSIZ defined in <stdio.h> int chars_read; memset (buffer, 0,sizeof(buffer)); //clear buffer fpi = popen ("ps -auxw", "r"); //pipe to command "ps -auxw" if (fpi != NULL) { //read data from pipe into buffer chars_read = fread(buffer, sizeof(char), BUFSIZ, fpi); if…What is the purpose of the "skip" method in InputStreams, and when might it be useful?