Write a program in C that creates a display similar to Figure 2.13.2. Table 2.13.2. A text string stored in memory by a C compiler, including three "garbage" bytes after the string. Values are shown in hexadecimal. A different compilation may place the string in a different memory location. Address Contents 4004a1: 48 4004a2: 65 4004a3: 6c 4004a4: 6c 4004a5: 6f 4004a6: 20 4004a7: 77 4004a8: 61

C++ for Engineers and Scientists
4th Edition
ISBN:9781133187844
Author:Bronson, Gary J.
Publisher:Bronson, Gary J.
Chapter10: Pointers
Section10.1: Addresses And Pointers
Problem 7E
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- Write a program in C that creates a display similar to Figure 2.13.2.
Table 2.13.2. A text string stored in memory by a C compiler, including
three "garbage" bytes after the string. Values are shown in hexadecimal. A
different compilation may place the string in a different memory location.
Address Contents
4004a1: 48
4004a2: 65
4004a3: 6c
4004a4: 6c
4004a5: 6f
4004a6 20
4004a7: 77
4004a8: 6f
4004a9: 72
4004aa: 6c
4004ab: 64
4004ac: 0a
4004ad: 00
4004ae: 25
4004af: 73
4004b0 00
Transcribed Image Text:- Write a program in C that creates a display similar to Figure 2.13.2. Table 2.13.2. A text string stored in memory by a C compiler, including three "garbage" bytes after the string. Values are shown in hexadecimal. A different compilation may place the string in a different memory location. Address Contents 4004a1: 48 4004a2: 65 4004a3: 6c 4004a4: 6c 4004a5: 6f 4004a6 20 4004a7: 77 4004a8: 6f 4004a9: 72 4004aa: 6c 4004ab: 64 4004ac: 0a 4004ad: 00 4004ae: 25 4004af: 73 4004b0 00
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