Write a python program. This program will be a working hangman game. our hangman game should be broken into appropriate functions, contain a main function, and do the following: 1.The program should randomly select a word from the list: kangaroo, capybara, wombat, koala, wallaby, quokka, platypus, dingo, kookaburra 2. Repeatedly prompt the user to guess a letter. 3. Validate the input 4. All guessed letters should be stored in a two-dimensional list (from problem 2). If the number of times a letter has been guessed is greater than 1, then the user should be notified that they have already guessed this letter and prompted to guess a different letter. The hangman won’t update (grow) if the same incorrect letter is guessed multiple times. 5. The word should be printed where all correctly guessed letters are revealed, and all unguessed letters are replaced with underscores 6. A hangman reflecting the number of incorrect guesses should be printed 7. If all the letters in the word are guessed, then the user wins. If the hangman / number of incorrect guesses reaches 6, then the user loses   Example: # The program selects the word wallaby Guess a letter: a _a__a__   Guess a letter: a You have already guessed this letter Guess a letter: b _a__ab_   Guess a letter: c _a__ab_ O   Guess a letter: c You have already guessed this letter Guess a letter: y _a__aby O   Guess a letter: e _a__aby O | Guess a letter: l _allaby O | Guess a letter: w wallaby You win!   # The program selects the word platypus Guess a letter: b

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
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Write a python program. This program will be a working hangman game.
our hangman game should be broken into appropriate functions, contain a main function, and do the following:
1.The program should randomly select a word from the list: kangaroo, capybara, wombat, koala, wallaby, quokka, platypus, dingo, kookaburra
2. Repeatedly prompt the user to guess a letter.
3. Validate the input
4. All guessed letters should be stored in a two-dimensional list (from problem 2). If the number of times a letter has been guessed is greater than 1, then the user should be notified that they have already guessed this letter and prompted to guess a different
letter. The hangman won’t update (grow) if the same incorrect letter is guessed multiple times.
5. The word should be printed where all correctly guessed letters are revealed, and all unguessed letters are replaced with underscores
6. A hangman reflecting the number of incorrect guesses should be printed
7. If all the letters in the word are guessed, then the user wins. If the hangman / number of incorrect guesses reaches 6, then the user loses
 
Example:
# The program selects the word wallaby
Guess a letter: a
_a__a__
 
Guess a letter: a
You have already guessed this letter
Guess a letter: b
_a__ab_
 
Guess a letter: c
_a__ab_
O
 
Guess a letter: c
You have already guessed this letter
Guess a letter: y
_a__aby
O
 
Guess a letter: e
_a__aby
O
|
Guess a letter: l
_allaby
O
|
Guess a letter: w
wallaby
You win!
 
# The program selects the word platypus
Guess a letter: b
________
O
Guess a letter: c
________
O
|
Guess a letter: d
________
O
\|
 |
Guess a letter: e
________
O
\|/
 |
Guess a letter: f
________
O
\|/
 |
/
Guess a letter: g
________
O
\|/
 |
/\
You lose. The word was platypus
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