INTRODUCTION:
With the advancement in technology, wearable computing or wearables, or body-borne computers are introduced. Wearable computer is an electronic device which is worn on your body, under or with clothing. Examples of wearable computing include fitness watches, smart watches and google glass etc. The aim of this research is to provide more information on wearable computers. The research will cover the topics of how wearable computing works and its implementation on different types of wearables, the disadvantages and advantages of such technology. Moreover, the future and expectations of wearable computing will be discussed.
DESCRIPTION:
How Does It Work?
The wearable device connects with a mobile or a monitor by using the Bluetooth mode. Once its connected then calls and messages will directly connect to your wearable device which then allows you to replay without using your
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But the most common advantage, is that it is hands-free, portable and possibly more favorable and fashionable. For example, some types allow an individual to monitor his/her health, track the individual's location through the Global Positioning System (GPS). Moreover, it allows immediate access to the applications available. Also, having a portable technology, may keep a person's phone safe from theft or damage.
Disadvantages of wearable computer:
Regardless of the advantages of the wearable technology, there are some challenges or dis-advantages relating to it. Wearable technology can be expensive, and so not anyone can buy it. It is also relatively small in size, heavy, hot and has a fairly short battery life. Also, it can be easily hacked. In addition, in comparison with the smartphone or tablet, what the wearable technology is limited; in some types of the wearable computing, you are not able to write an email, or see a message and respond to it.
Future of Wearable
Today, consumers can buy wristbands that count steps and track sleep, athletic shoes that monitor fitness, watches that double as phones, and smart glasses that function as a computer or GPS. Fitbits and apple watches are two of the most popular wearable technology in 2016 (according to www.cnet.com).
This research proposal explores scholarly journals, internet articles, and my personal thoughts and ideas on the smartwatch, fitness band, and wearable market segment. I am proposing to obtain research on whether or not the Microsoft Band among other smart wrist wearables are currently and, if so, will continue to be desirable technological advancements in the market.
Personalized information and Personal assistant are features because these devices are physically on your person at all time so it stores data that can be used else were to benefit you. The gateway to the Internet of Things world having access to the internet from your wearable tech will help bring in data from all over the world. Another plus is improving productivity; Dr. Chris Bauer of the Institute of Management Studies found that wearable technology in the workplace has increased employee productivity by 8.5% and employee satisfaction by 3.5%. There are many more advantages for wearable technology it’s up to us to make what will come
However, the rapid advancement of smartphone technology and app development was a threat to the company. In other words, smart-phone compatible wearable technology was on the horizon of FitBit’s impending doom. Competitive forces, such as the Apple Watch and various devices through AndroidWear, were beginning to tap into the wearable technology industry. This meant early FitBit products were going to be competitively outmatched by superior products.
Traditionally, wearable fitness trackers only run on the operating system that are compatible with the particular OS can run on the device. However, Fitbit stands out and holds a competitive advantage because they offer third-party applications that partner with the device. Fitbit devices are compatible with select applications aside from the Fitbit app, which allows users to share their Fitbit data across platforms. Furthermore, Fitbit holds a competitive edge by allowing users to use the Fitbit Surge device to control music playing through their smartphone. Fitbit Surge stands as the only tracker in the market that is able to control music by syncing with the user’s smartphones, as other fitness brands do not have that capability. This serves as a competitive advantage, as users who exercise while listening to music are able to control the music by using the activity tracker, as opposed to their
The complete campaign of wearable is a bit over overestimated. We all came across the project of goggle glass which was eventually shutdown due to the unsustainable product idea. I believe that in the current scenario, the product might get some boost in its sales due to the brand name of Apple,
Wearable technology which has been developed allot from past few decades to the present times. This class of technology and its use varies according to the purpose. Wearable computers are especially for complex situations. The use of the computers has been raise consistently in the sector of defense.
Designers like Gershbein urge companies and investors to continue to think outside the box when it comes to the applications of wearable tech, she believes we have only begun to tap into it’s potential for
The body temperature is measured by using the temperature sensor LM35.The body temperature of a person will depend on gender, food, recent activity and in women the stage of menstrual cycle. For a healthy adult the normal body temperature can range from 97.8 degrees Fahrenheit (36.5 degrees Celsius) to 99 degrees Fahrenheit (37.2 degrees Celsius).Wearable health monitoring systems (WHMSs) represent the new generation of healthcare by providing real time unobtrusive monitoring of patient’s physiological parameters through the deployment of several on body and even intra body biosensors. Although several technological issues regarding WHMS still need to be resolved in order to become more applicable in real life scenarios, it is expected that
In the late nineteen-nineties, “Benefon Esc!” came out. It was the first instance of a Global Positioning System being intergrated into a phone. The Global Positioning System also know as the GPS system assisted people who used or had a phone by keeping them from getting lost. People may argue that the phone should have never been made because it can leave a person accessible to stalkers by allowing people you do not know to call or text you, but that is why there are certain numbers you can press on the phone to dial the police if there is any trouble. Moreover, phones have made it easier to track down criminals. They keep track of drug dealers and other criminals by using location of cell phone tower to which their phone is connected
GPS is very useful as it helps people get them to their destinations. They guide the user to where they need to go in order to get to their destinations. Phones in the past have replaced most regular GPS navigation units.
Options – List 3 possible wearable tech options for your client to consider based on their profile, needs, goals and budget (List both Brand name and Type – example Fit Bit Charge). Note that you can choose 2 different
The current market for biomedical wearables is crowded with heartrate, movement, and sleep trackers. (Gandhi) These devices gather data with optic heartrate sensors and accelerometers to report steps taken, distance travelled, calories burned, and
Mackinlay in 2013 [9] interviewed 7 participants to gather the users’ experience when dealing with the Fitbit One, which is clip-based to be worn in pockets, belts or another place as users’ convenience. Among the 7 participants, 2 were recruited with no previous experience with the Fitbit One, who were asked then to interact with the device during an interview in a think-aloud protocol. Three participants used the device for 3 days, and the remaining 2 were expert users. As per result of the interviews that focused on the usability of the Fitbit One, the author explores his theory which mentions 4 phases users would pass through when dealing with the Fitbit: i) Introduction – a user explores the device to understand what it shows and how it works; ii) Trial – counting (or “feeling”) number of steps and comparing to the data collected by the device; iii) Personal calibration – perception of difference number of steps for different activities and the inability to calibrate the system (for some physical activities the device would overcount, while undercount for others); iv) Satisficing – after a few weeks, users would lose
Wearable computing is a technology device that can be worn on the human body and often includes devices that can collect information and may even have motion detectors. Wi-Fi or Bluetooth tethering is used to connect the device with an internet connection. Evolving examples of wearable technology include smart watches, clothing and jewellery, sports watches, fitness trackers, head-mounted displays and devices that can be implanted in the body.