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Annotated Bibliography About Video Games

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Thesis Statement: Though video games have a controversial and sometimes negative reputation, when used correctly they can benefit a person’s emotional wellbeing, motor skills, and potentially aid their health through video game exercising.

Annotated Bibliography
Ferguson, C. (2007). The Good, The Bad and the Ugly: A Meta-analytic Review of Positive and Negative Effects of Violent Video Games. Psychiatric Quarterly, 78(4), 309-316. doi:10.1007/s11126-007-9056-9
This article does a review of other studies that are about the effects of gaming in all varieties, including visuospatial cognition, possible aggression, etc. The review of the studies shows a large amount of studies with publication bias, and in the end have no support for their hypothesis that states videogames cause aggressive behavior. However, some video game play was …show more content…

It shows that playing cooperatively helps increase cohesion and cooperative behavior. Not only does it help cooperation within the video game the people are playing, but it transfers to their outside behavior, even increasing cohesion with those they did not play with in the game. This article was published only two years ago, making the research done still relevant. The main author, Tobias Greitemeyer, has done research before in relation to psychology and video games, making him familiar with the subject that he is researching. This is published by the well-known source of European Journal of Social Psychology, which is well known for its articles on the subjects of psychology, much like this one. This source will be used to show the positive emotional effects, and even possible reversal of aggressive behavior, that video games can provide if they are played within the correct context. It even shows that playing a violent video game in a team context can help with improving the players cooperative

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