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Rainsford's Quickness

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Rainsford uses his intellectual composure during the most frightening of circumstances. He uses this to his advantage when attempting to outsmart Zaroff during the game. Rainsford’s actions portray his ability to outsmart his component and win the game. Rainsford’s quickness to react to certain situations also displays his desire to win maintain his title. “Rainsford knew he could do one or two things. He could wait, which is suicide. Or he could flee” (Cornell 74). Rainsford’s plan does not include giving up. Rainsford’s continuously proves why he remains the champion in the most dangerous game.

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