CLIENT SERVER ARCHITECTURE
Definition –
The client and server architecture is a distributed application that divide the tasks between the entities that provides the resource or service, called servers, and the entities that request for a service, called clients. Fundamentally, clients and servers are two software entities where one software is fulfilling the request of another software entity. The client machine request for the service and the server machine interprets the request message received from the client machine. In order to fulfill the request of client machine, the server may have to refer various knowledge domains, process data and sometimes make an additional request to another server. The client and server may reside on the same machine or sometimes lie
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In client server architecture, the file server is replaced by the database server. Using a relational database system a user query can be answered correctly and directly. This architecture reduces the network congestion by providing a query response rather than total transferring of file. This architecture is a request response message pattern. To communicate the clients and servers must have a common language and they must agree on the same set of rules so that both of them exactly knew what to expect. A server have several requests to process but a server can process a limited number of requests at a time for this various scheduling algorithms are used to prioritize the requests.
Send Request
Send Reply Client server
Characterstics of Client-Server Architecture –
We have listed the four fundamental characteristics of Client-Server
Web applications use a three-tiered architecture: The first tier is the Client Browser application, the second tier is a Web Server, and the third tier is a ________ .
i) Disk : file server, virtual disk server, feature on interest server and so on
Server state can be divided into two part : the stateful and stateless server. The stateful server is that when a client open a file the server gives that client an unique identifier and stores client’s information into its memory. Although this method can improve performance, however, stateful server is generally be avoided in distributed system. On the other hand, stateless server uses totally different mechanism that the server identifies the file information and client position in each request but save nothing into its memory. The advantage is that it is easier to use fault tolerance on stateless server.
In a client and server caches, an each server cache is managed in one distributed system tier by a number of server members, usually cache server processes. In a separate tier, clients maintain their own caches that automatically call upon the server side to set off cache to update the server with client updates. In addition, the clients can member to server events using both data key specifications and queries. The client/server topology can be extended to any number of tiers.
Lock Service: The Lock Service is nothing but Chubby. The main usage of lock service is loosely-coupled distributed system. It also have large number of small machines which are intended to connect. The main purpose of lock service is to allow clients to communicate their activities and come to a common point about their environment. The important goals of lock service is reliability, availability to a large number of clients, and also provide easy-to-understand semantics. Chubby’s interface is similar to simple file system which performs file reads and
A computer and a server are usually two unique and separate devices and each are customized to handle specific functions and purposes. For example a web server will not need any type of display or monitor and can be located anywhere. But when it comes to a data server or client, there is typically a need for some form of display monitor so information can be reviewed and tracked. It is not uncommon in some occurrences that a device can function both as a computer and a server for the same application. This also can hold true for a application act as a client to other server for various other
In designing and building a payroll program for a large organization with offices spread across the country, which possesses quite a few changelings to overcome and must be done in a particular manner. Thus having the right application architecture is important where the design is concerned. Because the company has one large data center that each office connects to via a wide area network (WAN), hence the appropriate architecture for this solution would have to consist of a WAN diagram to be used in management of this project, along with system documentation, and information technology architecture documents to provide a visual representation of the network. A wide area networks (WANs) usually covers a large, physical area. And many WANs
A cloud client can be an organization or human that has a contract to rent and use the IT resources of cloud base with the cloud-computing provider. Consequently, the cloud client has ability to use the IT resources of cloud – base,
A client/server architecture is an end-to-end systems that contains server hosts (contains the resources and services needed by the client) and clients (users or workstations in the network). “Most client/server networks have more than one client to a server so that the system shares computing power. There are a few different kinds of servers to include file sharing, printer services, email services, database services, web services, and a server can used for it power. Clients can access all of these different servers at one time and the servers can serve many clients.” (Techopedia, 2014) For large businesses with office throughout the country web based computing or cloud computing shows the greatest benefit. In web-based computing it is not the local computer doing all the work but rather computers off site that do the work. The user’s computer runs off of a cloud computing system’s interface software which uses the offsite network computers to do the work.
I have chosen the three-tier design, the user interface runs on the client and the data is stored on the server. A three-tier design also has a middle layer between the client and server that processes the client requests and translates them into data access commands (Shelly-Rosenblatt, 2012).
If you have multiply users and a small scale of applications you would use the two tier client/server architecture. This would be an example of anyone that uses the
In this ideal architecture the whole process is divided into the three main components the mediator, customer and a group of data service providers. Previously there is no interaction between the customer and the data provider. And when the client sends a query, the mediator forwards the information to all data holders and via exchange of the acknowledgements, the mediator generates the connection with the data providers[4].
Recommendation or not for consideration of SSDs. The Delaware Health and Social Services is running a risk of pushing its existing system to the limit because of health care legislation. It would be better for this government agency to proceed with upgrading to SSD drives in place of the 15,000 rpm drives. The agency is involved in a great deal more of SQL databases and the use of an SSD offers significance performance over traditional drives. As for the Disabled American Veterans nonprofit organization, they’re already using the technology on a smaller and have a very good sense of how it can benefit the organization. They should continually monitor the cost of flash technology and if it continues to fall in price, they should consider getting a preapproved budget so it will already be in place by the time their next upgrade is due. Both organizations clearly see the benefit of the newer technology, but cost is a factor. However, the benefits should be taken into consideration and in time the initial cost can be
The File Transfer Protocol, or FTP, is a client/server protocol that allows users to transfer various types of data between hosts and servers through the TCP/IP network. FTP was originated in 1971, when MIT engineers and other academic institutions were looking for an efficient method of file transfer, and is one of the oldest protocols that is still in use. Though it has evolved over the years, it mainly was used in corporate area networks; utilizing the largest network that currently exists in the world today, the internet. Even if, as a user, you are not familiar with or do not know how FTP works, the chance that you have participated in an FTP function is quite large. For example, any of the download links that most people use on the
There are many scenarios in today’s increasingly cloud-service based internet where a client sends a request to a URL, or logical server, and receives a response from one of potentially many servers acting as the logical server at the address. One example would be a Google web-server: after a client resolves