Video Game Violence
Video game violence has been a long going controversy. Video games have not been around all that long, “first introduced in the 1970s” (Cesarone, Feb. ‘95), and started out as being centered towards the Children. Well anybody that has grown up with games are now older and more mature and demand more from their gaming experience, and so the creation of new types and styles of games have evolved to suit them. I have grown up with games, and am at the age where ‘kids games’ just don’t do it for me anymore. The games that I thought were enjoyable when I was a kid are now very boring. I need a more complex game with many variables to consider, and I am mature enough to handle violence, and what is more complex
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Playing these games constantly can cause children to “feel restless, aggressive, and combative” (Bopp, 1999, pg. 31) sense that is what these games are based on, and centered around; keeping the player on the edge, being aggressive to win, and competing against the artificial intelligence or even other players. In some violent video games the kids gets to blow things up, kill things, and basically do whatever he or she wants without any real reason or purpose. This can lead to them being desensitized when they see these things in real life, or on the news. “These games tend to be ‘action packed’ and can lead to short attention spans sense the kids are used to so much action, and many things going on all at once” (Bopp, 1999 pg.31). Some of these violent games use very real looking weapons so “whenever these children are exposed to a real gun, they still think it is a fake gun and start to play and sometimes somebody gets hurt or is even killed” (Bopp, 1999, pg.31). These games also tend to be very addictive and can lead to children playing all day long and sometimes even forgetting to do their homework, and/or not being active in sports or other forms of physical activity.
The first and largest avoider of children playing these games is their parents. It is their responsibility to monitor their kids, no matter what they are
In conclusion, video games that are violent can be very perilous to not only kids but anyone who plays them. They can have short and long-term effects on your career and the way you think. Violent games are bad because they can lead to serious actions, the player can get hurt, and because they can distract us. Making the choice to play this game is not only affecting you but it can affect the people around you and how they think of you. So next time you go to play games you should think about the consequences that come with
In today’s world, video games have come along way since the birth of game consoles, with such games as Pac Man, Donkey Kong, and Frogger. Not only have the graphics done a complete turn but the violence has also on video games. There have been many people discussing on the topic of video games that have violence and the effect it has on kids. It brings out more aggression on kids that play those types of games than those who does not. Video games are considered harmful to society.
I can agree that there are some games that are just horrifying, but I cannot agree that they alone are responsible for child misbehavior. Children have broad imaginations that are influenced by the world around them. Constantly learning what things are, what they do, and what they mean. For instance, a child is watching TV and happens to turn to a channel where he sees men boxing. Now, the child has never seen this before, his mind is incorporating. Now how that child processes that information is out
Video games have become a popular topic of interest to many people,not just the youth community.Video games,especially violent ones,are also a popular way of entertainment to many who enjoy the thrill of being involved in a story or event.Though there may be detrimental details surrounding video games,violent video games are beneficial because video games improve a persons mental release and improve various skills and abilities.
Ever witnessed violence in a video game being played? Typically, violence is provided in most video games with action. Whether the character in the video game is hitting you with a bat, shooting you with a gun, or jumping on the head of a villain in the game. Provided, these games show the effect of helping to learn violence instead of preventing it. Even the U.S. Military and mass shooters have used video games to teach them ways of violence for real life scenarios.
The questions posed for Psychology this week is “Do violent video games increase aggressive thoughts and behaviors?” After reading chapter five in the “Psych” textbook, the obvious answer would be yes. There are countless studies that show that watching violence increase emotional arousals, aggressive behavior, and violent thoughts (Rathus 128). The studies also indicate that violent video games are also connected with aggressive behavior and an increase in aggressive thoughts (Rathus 128). Many video gamers would disagree with the numerous studies that have been done; however, if the studies prove aggression, then that is something you have to accept. The studies are not a one size
A sniper perched high in a eagle's nest zooms in through his scope to the head of his enemy, pulls the trigger, the enemy falls to the ground headless. This is a image that is common in the world of war, and now in the world of video games. Teens all over the world have become completely addicted to first person fighting games. With technology as great as it is today game makers are able to designed games that are so real it is truly scary. Millions of teens ( mostly male) play games in which they walk around various levels picking up weapons and killing ruthlessly their opponent. In the same day, we have teens walking around schools killing classmates ruthlessly. As an avid video game player I admit
Violence in video games have been proven to cause aggression and violence. The APA (American Psychological Association) proved that videogames have caused many high profile tragedies. Sarah Caspari states in her website, Does Virtual Violence Provoke Real Rage? Yes and No, “ video game violence has been brought into the analysis of several high-profile tragedies, like the 2012 shooting at Sandy Hook Elementary School in Newtown, Conn., and the 1999 massacre at Columbine High School in Colorado” (Caspari). The APA also asked the video game industry to minimize the violence found in games by making parental controls available on these video games and urged the Entertainment Software Rating Board to pay more attention to violence in video games and review its rating system. Sarah Caspari states that the accumulation of the risk factor of violent
Games are cool and nice and all but there are some video games that are considered ultra violent video games due to the real world type of violence it shows. These games are graphic and do have violence in it, but it isn’t enough to conquer or influence a teen. In other cases, it may conquer or influence a kid because kids have fresh minds, and learn everything in their way. It’s been experimented to see if games do influence but until present day, yet, there’s no proof or evidence. Violent video games may have an affect on children depending on their age. Younger children are more influenced by violent video games than teens.
Over the years and continuing through present day, video games have increased in violence, becoming a topic that has recently exploded the media, especially when the violence in these games is linked to violence in real life. Violence in video games can motivate teenagers to be violent in their daily lives because of the use of an avatar, reward and punishment, and gaming situations that are unsettlingly realistic.
Did you know that video games aren’t just fun and games anymore? It may be influencing your child to hurt others. Video games are very enjoyable, but they are also very dangerous and unhealthy for children. More than 90% of children and adolescents play video games, the majority of those games contain violent content. However, this does not mean all types of video games are bad and that children will only develop bad habits from playing the video games. Video games can have tremendous negative effects on the brains and body of children and adolescents. They also promote inactivity, health problems such as obesity, and violence towards others.
Video Games. A hotbed topic for politicians, parents, and even kids. Statistics show that they can lead to a dip in crime, help push the scientific boundary, and help keep criminals off the streets. Although, some still believe otherwise. However there is a vast amount of evidence to support that video games in fact help society instead of hurting. Did you know that video games can be attributed to up to a .03% dip in violent crime? (Kain). Video games can also be attributed to scientific discoveries, further research in the scientific field, and preventing criminals from committing more crime. Society actually benefits from video games in many ways. Therefor, Video Games are advantageous as they keep criminals from committing more crime, help solve scientist’s biggest problems and lead to new discoveries, and there is little to no evidence to prove otherwise.
Many times, I have walked into a room watching children play video games, but not just any video game, but specifically violent video games. In which they feature endless shooting, blood and gore splattering the screens, drugs, sexual violence towards women, criminal behavior, and obscene language. According to the Education Week Magazine, “Two-thirds of all households in the US have at least one video gamer, and 97% of kids ages 2-17 are already playing video games, with an average of over 11 hours a week.” Some of the most popular violent video games today include, Grand Theft Auto and Call of Duty. Children who frequently play violent video games are more likely to become passive aggressive and view violence as a solution to problems; therefore, young children should not be allowed to play violent video games.
In the United States, more than ninety percent of all children ages twelve through seventeen play video games, and two thirds of which contain violence. Some people believe that violent video games have no effect on the consumers that play them, and others argue the opposite. It is proven that violent video games have negative effects on society, and can cause aggressive behavior.
Lots of people play violent video games and they want to know if playing these games make them desensitized to real violence. The research that has been done should form a conclusion about this topic based on people's points of views and opinions and other experiments that have been done. My own opinion before I did this was I thought that it depended on how long you spend playing violent games and how violent the games are, that would be key factors in if you are a bit desensitised or not.