Do violent video games make people more violent in public and in general? Studies done by “Bureau of Justice Statistics; Entertainment Software Association’’ states that total violent crime is going down as computer and video game sales are going up. Some people think violent video games are the cause of school shootings and other violent crimes. As many as 97% of kids ages 12-17 play video games (contributing to the $21.53 BILLION domestic video game industry). More than half of the 50-top selling video games contain violence.
School Shootings
According to www.procon.org the Columbine High School shooters played CALLOF DUTY and DOOM be for the shootings to prepare for the Massacre. Some people believe that the shooters were imitating the
Hundreds of studies have been done to determine whether violent video games will really make juveniles more violent. Randomized experiments were used in several studies to examine the short-term effect of violent video games (Anderson and Berkowitz et al. 90). In these studies, children were randomly assigned to play violent or nonviolent video games and then were observed when given an opportunity to be aggressive. The result was that children who played violent video games usually behaved aggressively.
A huge controversy in today’s society is violent video games and their behavioral effect on the children and adults who play them. Violent video games have been blamed for bullying, school shootings, and even violence towards women. Many have fought that violent video games desensitize players to real-life violence, and that they are teaching the youth that violence is an acceptable conflict-solving strategy. Other sources have stated otherwise. The 2004 Secret Service has stated that only one-eighth of attackers have exhibited interests in video games. Violent Video games do not cause violent behavior or behavior problems because it has not been proven that there is a link between violent video games and behavioral issues, playing video games provide a safe outlet for aggressive and angry feelings and reduces violence in young children, and violent juvenile crime has actually gone down since the violent video game popularity has increased.
The main argument of this article is that video games have a direct link to short term and long term aggression. The author presents this argument by providing studies from peer reviewed articles that all conclude that video games do cause an increase of aggression. The main point of this article is to answer the question, “Do violent video games lead to aggression.” The article is about the effects of violent video games leading to aggression. The author uses recent examples, like the Sandy Hook and Washington Navy Yard shooting. In both of these examples, the author cites that both shooters had a history with playing violent video games. The author uses a study which selected individuals to play violent video games for a certain period of time. The study would then compare the results to a group who played non-violent video games. The study concluded that violent video games cause a direct link in aggression due to humans reenacting the actions the characters within the video games perform.
“According to data recently released by The NPD Group, in 2012, U.S. video game software sales reached $6.7 billion (174.8 million units) and computer game sales were $380 million (13.2 million units)” (Improving Economy). To many, the violent video game industry has turned all adolescents into mass murderers. However, they’re absolutely wrong. Very seldom do adolescents who play violent video games commit acts of violence, and the ones who do usually have a mental disorder. Instead of blaming the tragedies that occur on violent video games, the news media should explain to people that a large percentage of young males play violent video games, indicating that the two are uncorrelated. They should alternatively research other possible solutions to the crisis. In lieu of negatively affecting people’s lives, video games could potentially improve their lives!
The article, “The Truth About Video Games and Gun Violence” by Erik Kain discusses how video games and gun violence correlates. The author opens up with someone by the name of Aaron Alexis who resorted to gun violence while playing video games that contained violence. There is a violent video game that scares parents and behavioral experts. There has been a debate on whether people who play video games later have violent behavior. Throughout the years, video games continue to show images portraying violence.
Moreover, many kids deal with violence and can’t control it. As a result of having issues with violence some people play video games to let their violence and anger out. People need to understand that “ [b]ut overall, violent crime is down in the US-indeed, as violent games have become more popular, violent crime has fallen." (Erik Kain 1) The more popular the game is studies show violent
In the world today, more and more school shootings and acts of violence are occurring and an alarming number of these shootings are by students under the age of 18. One of the causes that many people believe is the amount of violent role-playing games kids play, but is this truly the case? Recent studies have found out that violent role-playing games have not made the difference that many people have thought in the past.
Numerous studies have been done, showing no direct correlation between video games and actual violence. “The US Secret Service conducted a review in 2004 aimed at identifying causes of school shootings, and it found just 12 percent of studied attackers -- that's 5 out of 41 -- expressed an interest in violent video games”(Conditt, 2018, para 6). It was found that video games actually decrease violence in the real world. There was an economic study conducted in 2016 that found, ¨a reduction in crime in the weeks after major video game releases¨ (Conditt, 2018, para 7). This is because the video games give people an outlet to release violent thoughts and frustrations in a safer, virtual environment. In fact, video games actually decrease violence on the
In their research of violent videogames and the effect on children, they have found that “the simplistic belief that exposure to media violence will lead directly to individual violence is clearly wrong.” (Kutner, Olsen, 2008) I am going to ask you to look deeper than this. I assert that although violent video games are thought to encourage real world violence, they actually help to prevent it.
No matter if it is by reading or watching, the news is frequently telling about another mass shooting in America. In these growing number of mass shootings, one that continually pops up is the mass shootings in schools from the Columbine shootings to the Sandy Hook massacre. All shooters were individuals who were found with different mental illnesses but also played violent shooter games. While violent video games should not be solely blamed for this horrific incidents, it needs to be said that the distribution of mature games should be monitored more strictly because some of the negative side effects can be very damaging to some individuals.
Video games have become a staple in the entertainment industry. Families coming from various backgrounds across the world own a video game system. Shooting games such as call of duty have become particularly popular amongst young teenagers. These types of games have led to a very popular debate. The question being do violent video games make children violent? Prosecutor Steven F. Gruel believes that they do cause children to become violent while defense attorney Patricia A. Millett argues that there is not enough evidence to prove this to be true.
When parents read on the Internet that the Columbine shooters were regular players of violent video games, they may ask, “Could my kid become this violent from the video games he plays?” Violence is a behavior involving physical force intended to hurt, damage, or kill. Video games are digital games that allow one to access a virtual world in which they are tasked to complete levels created by the developers. Could these two have a correlation together? In other words, could playing violent video games cause people to replicate the virtual violence in the real world? Although some believe they promote violence, video games actually help to improve the cognitive skills and social skills in players.
Over the years, the popularity of computer and video games has grown. Specifically violent video games make up more than 50 % of the top selling games. These games include violent themes that involve guns, crime, blood, and gore. There is an ongoing belief that these types of games are to blame for the many acts of violence in society and have encouraged America’s youth to act out in aggression. Several organizations, such as the PTC (Parents Television Council) have moved to discourage the development of violent games while also pushing for stronger regulations when purchasing such games. There is also debate among parents and concerns on how games can negatively influence their children. So is there a direct link between video games and violence? The truth is video games do not encourage violence in society based on several factors which include scientific studies, statistics on crime, and prevention measures adopted by game publishers.
Most of us have certainly pondered on the thought if video games truly create violent citizens, I personally believe that video games do not what so ever. One must distinguish this topic accurately and consider learning to differentiate and not have a biased or radical opinion. There have been many attempts from a number of different people who have tried to give a bad name to video games due to the simulations and realness and say that video games will create a negative environment for anyone who plays them, especially in children. Enthusiasts of video games have spent decades asserting that there is no underlying link between playing violent titles and engaging in the violent real-world behavior. Brand-new data confirms their contentions.
It’s hard to find kids in this day and age that don’t have video games as a normal part of their everyday life. Our society has become the breeding ground for violence, particularly to the younger generation. Young minds exposed to violence through hours of soaking it in by playing graphic and beyond their age video games can possibly be the explanation of the rising number of crimes, with juvenile involvement. Whether video games are a link to the violence in kids or not is a rising debate between many.