While we are enthusiasts of entertainment and thrilling action, we are parental figures to the next generation of children on their way. Violence presented in media potentially affects children through vivid depictions of gore and tragedy, blurring the line between reality and fictionalized drama. The film industry and its’ supporters thrive off of these displays, drawing in crowds of spectators which provide the industry with an extraordinary amount of profit. Although many of these parents are also part of the viewing demographic of movies, concern looms in the access to this mature content. With the expansion of technology, access to inappropriate scenes and games are accessible to a child who is knowledgeable in the usage of …show more content…
An alteration of ticket prices contains a solution for this case. Despite standards which impede the youth’s contact with violence in films and entertainment, there are many methods which break down the systems placed, including ratings, in order to access this content and this is where the problem lies. The film industry does not consider changing the appeal of entertainment due to this issue. The film industry is dependent on adults and children alike in order to sustain their economic success. Without the support of the general public, their profit would plummet and create chaos in the entertainment industry itself. While not allowing children to attend rated R movies with their parents seems like the simplest solution, it is not a plausible one. Upset parents and loss of profit for billion dollar companies impedes this solution’s implementation. The dangers of children being exposed to violence in media content is a great concern to many but not to the film industry. Additionally, many parents are uninformed and do not recognize the potential harm associated with exposing children to fictionalized violence. For a solution to exist between concerned parents and an industry focused around profit, negotiation has to benefit the multibillion dollar industry in its primary focus. In
No parent wants their kid to be raised as one who is violent and commits horrifying acts. This article shows just that by giving evidence about viewing these violent movies. "They urge parents to follow the rating guidelines set by the Motion Picture Association of America. However, APPC researchers report that PG-13 movies portray the same amount of violence as R-rated movies" (Point 8). The point article uses this 'counter-evidence' to show how parents can no longer rely on the ratings to determine what is suitable for
Thousands of teens in the United States play violent video games everyday, for hours on end. Teens and children playing violent games are now accepted as a part of life. They sit in front of a screen and watch blood and gore, with no emotions and without cringing. The games become increasingly more violent, as the age that children begin to play these games drops, from twelve to ten to eight. Now, we have six or seven-year-old children playing games rated M, for 17 and older. Teens should not be allowed to play violent role-playing games because it teaches them that violence is acceptable, that it is fun to be violent, as well as desensitizing them to violence.
The MPAA’s movie rating system has been progressively allowing movies to teach children immoral values and something must be done to fix this. The different topics on which the MPAA base their ratings on have skewed standards. One
Many people, especially parents of school children, would be inclined to believe impressionable human beings should not be exposed to the violence seen in
When it comes to the topic of violent media, some of us would readily agree it’s a controversial subject as to whether kids should or shouldn’t be exposed to it. This is because many children who view violent media react negatively rather than not being affected at all. Where this agreement usually ends, however, is on the question of what effects does it have on children. Whereas some are convinced that it is a healthy alternative for kids to express themselves, others maintain that it causes kids to become more aggressive and contributes to juvenile crimes.
In Gerard Jones' essay “Violent Media is Good for Kids,” he argues a position not taken by many in today's culture. Jones advocates children should be exposed to violent media in order to overcome real life hardships. The problem with Jones' argument arise when he fails to develop his somewhat dated ideas and leaves his audience questioning how effective such exposure would be.
In the article, “Violent Media Is Good for Kids”, the author, Gerard Jones, begins by providing background information about himself. As a child, Jones was taught that violence was wrong, and as he grew up, he learned that violent comics and stories aided him to become an action movies and comic book writer. In his article, the author addresses why violent media are good for children. He points out that it helps them transform better socially, explore and conquer their feelings, and improves self-knowledge. Jones purpose is to inform readers about the positive use of violent media on children. The author uses rhetorical appeals of pathos and ethos, and stylistic techniques such as allusions and repetitions to create his argument.
The argument of what children should be able to watch is a very controversial one. With media access so obtainable these days, violent media is practical everywhere. Many writers take a stand on this, and give an opinion of how the matter should be handled. Gerard Jones and John Leo both argue their case on how the approach towards how the situation should be handed. Jones argues that violent media is good for children, since it gives them a way to escape the harsh reality; however, Leo argues that violent media is a main source for many of the disturbing acts that have happened lately. Based of Jones’ writings that provides personal experiences over opinion such as Leo’s writing, parents should take the incentive towards allowing children
In his essay “Violent Media is Good for Kids”, comic book writer Gerard Jones argues that there are some benefits of exposing your children to a violent content. Back in the day, children have access to different media entertainments, which mostly were violent. Violent issues can rise from the community, poverty and so fourth. Jones thinks that violent media helps children’s attitude and perceptions in their life in a good way. Jones says,” children use violent stories to meet their emotional and developmental needs”(10).
Is the constant bombardment of violent and explicit sexual images in media desensitizing our society? By frequently watching sex or violence in media, content may start to lose its shock value to viewers over time. Once these images lose their thrill, new technologies are created to regain society’s interest. For example, current virtual technology allows for users to step into the action and become the main character. The line between reality and fantasy is becoming blurred.
Nowadays, people all around the world learn and get their influence from mass media. Also, America is the country that has the most access to any mass media. However, mass media type like PG-13 rated movies have been in question for triple gun violence contents since 1985 (Wilson & Hudson 2013). In 2012, the contents of gun violence appeared in PG-13 rated movies exceeded to the contents in R-rated movies ( Bushman 2013: 1017). Since the movies were rated as PG-13, children who are younger than 13 years old can easily have access to the violence contents in the films ( Bushman 2013: 1017). By exposing violence contents in PG-13 rated movies, young teenagers might act out those violence materials in real life. In addition, PG-13 rated movies earn 45% market share with high-grossing movies (Wilson & Hudson 2013).
In “Violent Media is Good for Kids,” Gerard argues that, violent media is not necessarily harmful to kids, rather very essential and of great importance to them and their future lives.
Bad language, illegal activities, and violence are becoming more common in movies and television shows. About ninety percent of the top-grossing films in the last twenty-five years have had at least one violent main character and in about seventy-seven percent of these films, that same character took part in one other risky behavior. Because adolescents are badly influenced by what they see in the media, the age at which adolescents should be allowed to attend "R" rated movies should be no less than fourteen. Even though fourteen year olds are old enough to realize the difference between a movie and reality, adolescents under fourteen should not be allowed to watch "R" rated movies because the content can cause them to act violently, it can
As a seven year old I stumbled across a trailer for a new horror movie. I can’t remember the title, and I can’t remember the story, but to this day when it’s late at night and the house is silent I can sometimes hear the click click click of the creature’s long nails on my window. The things you see as a child can stay with you, as the monster did with me, so it’s no surprise that there is a such controversy over the topic of censorship in the media. Ultimately this issue can be boiled down to it being the parent’s responsibility to censor the graphic media their children have access to and not the responsibility of the content creators or a different force such as the MPAA, after all, a
Technologies evolve, but sex and violence have always been and remain hot button issues in the media. The pace of the new technological change can be so great that we can no longer wait on formal media effects research to guide our personal decisions. There have been many changes that have been taken place with media sex and violence today since I was a child. I believe that the media technologies have increased the negative effects of sex and violence on children and adults today. This paper will discuss why and provide examples of how it has an effect on adults and children because it’s not only an adult issue. This paper will also discuss recommendations