1. Create (the package) as (P1) and another as (P2). 2. Create an Interface (named Human) inside (P1) according to the following: • The Type constant takes the mammal. • (Print) function has no parameters and does not return a value 4. Create a Class (GraduateStudent) inside (P2) according to the following: • The (Student) class inherits all of its variables and functions. Variables: 3. Create a student class inside P1 and apply the Human interface according to the (Avg:) modified. following: • (Status:) the status is of type text. It can be used without creating • Variables: an Instance or Object instance. • (Name): the name. And (No :) the number. Functions: [Marks]: A matrix of 5 numbers representing student marks in • A construct that only initializes local variables. five subjects. (Print) Eunction.i do not inherit and print the student's rate and Eunctions: status. construction reads from the keyboard the student's name, number (PrintAllInfo) Eunction: calls the (Print) function of the father and five marks. and the (Print) local. • Another constructor takes the values of local variables and assigns GetavgOfunction: Calculates and returns the average value. You them. throw an exception if the rate is less than 35. Function SetMarks0: reads 5 marks from the keyboard and Output function: Receives a file name and stores all student data assigns them to the matrix (Marks). This function does not run an in a file. Instance or Object. Demonstrate the concept of (Overload) through the (Output) Function Print0 : It prints all the student's variables and function, so that you do not receive transactions and display all constants data The student is on the screen through a window. Function GetMax0: does not inherit and prints the highest student main function: tag. • Create an object from the student. Call all its functions. • Create a graduate object. Call all its functions.

Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
icon
Related questions
Question
Java programming language
1. Create (the package) as (P1) and another as (P2).
4. Create a Class (GraduateStudent) inside (P2) according to the following:
2. Create an Interface (named Human) inside (P1) according to the following:
• The Type constant takes the mammal.
• The (Student) class inherits all of its variables and functions.
(Print) function has no parameters and does not return a value
Variables:
3. Create a student class inside P1 and apply the Human interface according to the
• (Avg:) modified.
following:
(Status:) the status is of type text. It can be used without creating
Variables:
an Instance or Object instance.
(Name): the name. And (No :) the number.
Functions:
[Marks]: A matrix of 5 numbers representing student marks in
A construct that only initializes local variables.
five subjects.
•
(Print) Eunction; do not inherit and print the student's rate and
Eunctions:
status.
• construction reads from the keyboard the student's name, number
(PrintAllInfo) Eunction: calls the (Print) function of the father
and five marks.
and the (Print) local.
• Another constructor takes the values of local variables and assigns
GetAvgOfunction: Calculates and returns the average value. You
them.
throw an exception if the rate is less than 35.
• Output function: Receives a file name and stores all student data
• Function SetMarks): reads 5 marks from the keyboard and
assigns them to the matrix (Marks). This function does not run an
in a file.
Instance or Object.
Demonstrate the concept of (Overload) through the (Output)
Eunction. Print0 : It prints all the student's variables and
function, so that you do not receive transactions and display all
constants
data The student is on the screen through a window.
• Function GetMax0: does not inherit and prints the highest student
main function:
tag.
Create an object from the student. Call all its functions.
• Create a graduate object. Call all its functions.
Transcribed Image Text:1. Create (the package) as (P1) and another as (P2). 4. Create a Class (GraduateStudent) inside (P2) according to the following: 2. Create an Interface (named Human) inside (P1) according to the following: • The Type constant takes the mammal. • The (Student) class inherits all of its variables and functions. (Print) function has no parameters and does not return a value Variables: 3. Create a student class inside P1 and apply the Human interface according to the • (Avg:) modified. following: (Status:) the status is of type text. It can be used without creating Variables: an Instance or Object instance. (Name): the name. And (No :) the number. Functions: [Marks]: A matrix of 5 numbers representing student marks in A construct that only initializes local variables. five subjects. • (Print) Eunction; do not inherit and print the student's rate and Eunctions: status. • construction reads from the keyboard the student's name, number (PrintAllInfo) Eunction: calls the (Print) function of the father and five marks. and the (Print) local. • Another constructor takes the values of local variables and assigns GetAvgOfunction: Calculates and returns the average value. You them. throw an exception if the rate is less than 35. • Output function: Receives a file name and stores all student data • Function SetMarks): reads 5 marks from the keyboard and assigns them to the matrix (Marks). This function does not run an in a file. Instance or Object. Demonstrate the concept of (Overload) through the (Output) Eunction. Print0 : It prints all the student's variables and function, so that you do not receive transactions and display all constants data The student is on the screen through a window. • Function GetMax0: does not inherit and prints the highest student main function: tag. Create an object from the student. Call all its functions. • Create a graduate object. Call all its functions.
Expert Solution
steps

Step by step

Solved in 3 steps with 3 images

Blurred answer
Recommended textbooks for you
Computer Networking: A Top-Down Approach (7th Edi…
Computer Networking: A Top-Down Approach (7th Edi…
Computer Engineering
ISBN:
9780133594140
Author:
James Kurose, Keith Ross
Publisher:
PEARSON
Computer Organization and Design MIPS Edition, Fi…
Computer Organization and Design MIPS Edition, Fi…
Computer Engineering
ISBN:
9780124077263
Author:
David A. Patterson, John L. Hennessy
Publisher:
Elsevier Science
Network+ Guide to Networks (MindTap Course List)
Network+ Guide to Networks (MindTap Course List)
Computer Engineering
ISBN:
9781337569330
Author:
Jill West, Tamara Dean, Jean Andrews
Publisher:
Cengage Learning
Concepts of Database Management
Concepts of Database Management
Computer Engineering
ISBN:
9781337093422
Author:
Joy L. Starks, Philip J. Pratt, Mary Z. Last
Publisher:
Cengage Learning
Prelude to Programming
Prelude to Programming
Computer Engineering
ISBN:
9780133750423
Author:
VENIT, Stewart
Publisher:
Pearson Education
Sc Business Data Communications and Networking, T…
Sc Business Data Communications and Networking, T…
Computer Engineering
ISBN:
9781119368830
Author:
FITZGERALD
Publisher:
WILEY